readyplayerme / GLTFUtilityLinks
Lightweight GLTF importer for Unity
☆11Updated 4 years ago
Alternatives and similar repositories for GLTFUtility
Users that are interested in GLTFUtility are comparing it to the libraries listed below
Sorting:
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- ☆14Updated 2 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated last week
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 7 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- 2D like 3D☆15Updated 5 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆20Updated 6 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆16Updated 2 years ago
- Display UV Check pattern of image effect for Unity3D☆27Updated 6 years ago
- ☆18Updated 7 years ago
- Toon Shader for Unity3D based on the method used by Arc System Works (GuiltyGear saga, DB FigtherZ...)☆19Updated 6 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 2 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago
- Demo Unity project for SharedArray library☆19Updated 5 years ago
- ☆12Updated 6 years ago
- A Unity GUI framework based on WPF.☆20Updated 8 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Set of transform tools for Unity☆21Updated 8 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- Unity SDF generator for 2D images☆16Updated 3 years ago
- ☆13Updated 6 years ago