aarthificial / darkwood-vision-effect
The source code for my "Recreating Darkwood's Vision Effect" video
☆52Updated 4 years ago
Alternatives and similar repositories for darkwood-vision-effect:
Users that are interested in darkwood-vision-effect are comparing it to the libraries listed below
- A Unity3D character stats system for handling health, energy, defense, attack, ect. Supports dynamic stat values with modifiers such as a…☆87Updated last year
- ☆66Updated last month
- A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.☆65Updated 2 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆61Updated 3 months ago
- ⬜ Vhs post effect for Unity Urp☆73Updated 3 weeks ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- Broker Chain Implementation of Stats and Modifiers☆42Updated 11 months ago
- An extensible stat system with modifiers for the Unity game engine☆69Updated 2 weeks ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Framework for a flexible buff system using unity scriptable objects☆44Updated last year
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆59Updated last year
- A micro-framework to manage unique IDs in scenes with Unity☆37Updated 5 months ago
- Physics improvement suite for Unity☆59Updated last month
- Tools to make Unity3D UI connections better.☆50Updated 6 months ago
- Auto recompile the editor without the need to ALT+TAB back into the Unity.☆26Updated last year
- Demo project for my PixelGraphics pacakge☆41Updated 3 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- Lets you view and edit node graphs inside Unity☆48Updated 11 months ago
- Developer Console for Unity☆36Updated last year
- Network template with nice architecture☆20Updated 2 years ago
- MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRendere…☆69Updated 9 months ago
- Hierarchical Finite State Machine☆74Updated last year
- A foil card shader made for the Foil Trading Card challenge by Harry Alisavakis, April 2021☆37Updated 3 years ago
- Learn how to bake animations as a series of "snapshots" of meshes.☆34Updated 2 years ago
- Formation movement for Unity 3D using built in NavMesh navigation or A*Pathfinding☆51Updated 3 years ago
- Free procedural level generator for unity☆121Updated last year
- A Unity3d MVC implementation of a turn based game.☆44Updated 5 years ago