uralys / cherry
🍒 Solar2D starter and Components
☆17Updated 3 years ago
Alternatives and similar repositories for cherry:
Users that are interested in cherry are comparing it to the libraries listed below
- A collection of my public projects ranging from individual tables and functions to modules, libraries and entire games.☆22Updated last year
- A light weight Corona+Lua skeleton for game jams/compos☆20Updated 3 years ago
- Various bits and pieces, written either as components of a game or out of mere curiosity.☆65Updated 4 years ago
- A tool to manage sprite sheets and color palettes☆53Updated 5 years ago
- gamera and HUMP compatible scaling grid for LÖVE☆49Updated 5 years ago
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆38Updated 4 months ago
- A super simple layout helper, designed for use with Love2d☆24Updated last year
- Load, save, edit maps with Love2d and Lua☆31Updated 5 years ago
- A GUI Framework for LÖVE☆55Updated this week
- A helper library for LÖVE which allows to loads huge amount of assets super-easily☆28Updated last year
- Assets Loader for Löve2D Framework☆37Updated 3 years ago
- Example of how to achieve pixel perfect shadows in a 2D view☆33Updated 4 months ago
- The best ever (allegedly) arkanoid game written in Love2D☆19Updated 5 years ago
- Mini graphics libraries for love2d☆16Updated 3 years ago
- Source for various Solar2D plugins.☆19Updated 6 months ago
- 2D Collision Detection for Lua using the Separating-Axis Theorem☆28Updated last year
- This tutorial goes through the steps needed to create a small playable game prototype in Defold☆29Updated 3 weeks ago
- Switch port of the 2D game engine☆52Updated 7 months ago
- Super Starter Kit 2☆30Updated 2 years ago
- Minify, compile and compress your LÖVE2D projects☆15Updated 2 weeks ago
- A simple library to handle pixel-perfect scaling of window content in Love2D.☆37Updated 4 years ago
- Pure Lua library for 2D pathfinding using the funnel algorithm☆17Updated last year
- This is a down and dirty framework for a Zelda-like top down pixel-y RPG in Solar2D☆13Updated 4 years ago
- Love2D Mega Man engine☆22Updated 5 months ago
- GUI based in-game debugging system for LÖVE☆44Updated 3 months ago
- A base template for any Love2D game including a bunch of libraries and structure.☆23Updated 6 years ago
- A behavior tree implementation in lua.☆16Updated 2 years ago
- Boom is a game framework built on top of Defold☆29Updated 2 months ago
- Defold native extension for the Chipmunk 2D physics engine☆9Updated 6 years ago
- Stackable Screen/State Management for the LÖVE framework.☆33Updated 7 years ago