polarbart / SuperHexagonAILinks
An AI for the game Super Hexagon based on reinforcement learning
☆32Updated 4 years ago
Alternatives and similar repositories for SuperHexagonAI
Users that are interested in SuperHexagonAI are comparing it to the libraries listed below
Sorting:
- Falken provides developers with a service that allows them to train AI that can play their games☆260Updated last month
- A grid-world game engine for game AI research☆245Updated last year
- A customisable 2D platform for agent-based AI research☆430Updated last year
- A car soccer environment inspired by Rocket League for deep reinforcement learning experiments in an adversarial self-play setting.☆301Updated 4 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆322Updated 3 weeks ago
- megastep helps you build 1-million FPS reinforcement learning environments on a single GPU☆140Updated 3 years ago
- A bare-bones Python library for quality diversity optimization.☆237Updated this week
- Obstacle Tower Environment☆548Updated 5 years ago
- A Gym-like environment for Reinforcement Learning in Rocket League☆227Updated 3 months ago
- ☆107Updated 3 years ago
- Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments☆1,096Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆265Updated 3 weeks ago
- Neural MMO - A Massively Multiagent Environment for Artificial Intelligence Research☆549Updated last year
- VGDL 2.0: A video game description language for AI research☆65Updated 2 years ago
- Accelerated Quality-Diversity☆317Updated 2 months ago
- OpenAI Gym wrapper for ViZDoom enviroments☆69Updated 4 years ago
- A simple OpenAI Gym environment for single and multi-agent reinforcement learning☆762Updated last year
- A simple chess environment for openai/gym☆162Updated last year
- An environment of the board game Go using OpenAI's Gym API☆175Updated 3 years ago
- A Real-Time-Strategy game for Deep Learning research☆234Updated 2 years ago
- [WIP] Highly customizable rogue-like game for AI expmeriments☆80Updated last year
- Benchmarking the Spectrum of Agent Capabilities☆470Updated last year
- Code for the paper "Leveraging Procedural Generation to Benchmark Reinforcement Learning"☆174Updated 2 years ago
- Recurrent and multi-process PyTorch implementation of deep reinforcement Actor-Critic algorithms A2C and PPO☆205Updated 2 years ago
- Vectorized interface for reinforcement learning environments☆140Updated 2 years ago
- The Video Game Level Corpus☆251Updated 5 years ago
- Simple and easily configurable 3D FPS-game-like environments for reinforcement learning☆740Updated 3 weeks ago
- A Python interface for reinforcement learning environments☆375Updated 2 years ago
- A Python interface for Minecraft built on gRPC☆125Updated 3 years ago
- MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research☆502Updated 6 months ago