playkostudios / model-splitterLinks
Splits a model into multiple models with different LOD levels and downscales textures. For use with Wonderland Engine
☆16Updated 7 months ago
Alternatives and similar repositories for model-splitter
Users that are interested in model-splitter are comparing it to the libraries listed below
Sorting:
- Demonstration of rendering 3d tiles using three.js BatchedMesh addon☆16Updated 2 years ago
- PBR Material loader from cc0textures.com for webgl projects.☆23Updated last year
- ☆32Updated last year
- WorkerTask, WorkerTaskDirector and three.js extensions☆19Updated last year
- To store the source code for the glTF-Compressor project☆77Updated 10 months ago
- ☆41Updated 4 months ago
- Engine-agnostic runtime for 3D Tiles geospatial datasets☆49Updated 3 months ago
- An Particle System Editor for three.quarks☆32Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- Demonstration of depth peeling in three.js☆35Updated last month
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Prototypes of Rendering Mapping Tiles & Procedural Terrain Generation☆17Updated 11 months ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Updated last year
- Unofficial Three.js glTF loader/exporter plugins☆132Updated 3 years ago
- A realistic Earth atmosphere effect using the @takram/three-atmosphere library.☆96Updated 6 months ago
- Marching cubes renderer for three.js☆59Updated 3 years ago
- ☆16Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆64Updated last year
- Draw lines of varying widths with a soft blurry edge in THREE.js☆28Updated 8 months ago
- ☆48Updated 11 months ago
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆68Updated 7 months ago
- three.js IGES loader☆15Updated last week
- Convert Quixel assets into Three.js compatible PBR materials☆53Updated 3 years ago
- ☆34Updated 5 months ago
- Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder..…☆104Updated 7 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Service to weld some ThreeJS geometry to indexed one☆26Updated last year
- 3DStreet Editor Repo☆19Updated last year