This is a basic environment written in CMake for Photoshop plug-in development.
☆17Dec 17, 2022Updated 3 years ago
Alternatives and similar repositories for photoshop-plugin-starter
Users that are interested in photoshop-plugin-starter are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 4 years ago
- Photoshop C++ Recipes☆62Apr 8, 2020Updated 6 years ago
- Maya surface attract deformer☆20Jun 21, 2023Updated 3 years ago
- ML Deformer Data Generation Maya plugin☆23Oct 14, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Full mechanical rigging toolkit for Maya☆22Aug 7, 2025Updated last year
- Maya plugin for displaying sections through model☆22Mar 17, 2022Updated 4 years ago
- Maya Viewport API...I need this☆23Jan 5, 2022Updated 4 years ago
- Maya simple tool for shot polishing meshes☆22Mar 2, 2026Updated 7 months ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 3 years ago
- Monokai but more cutting-edge☆10Dec 7, 2023Updated 2 years ago
- 256-byte DOS intro: Maze Solver, released at Function2017 - with comments☆12Sep 11, 2017Updated 9 years ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- ZBrush plugin for remeshing with Dual Contouring algorithm.☆23May 2, 2023Updated 3 years ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated last year
- Automated Topology Tools☆24Mar 1, 2022Updated 4 years ago
- Premiere Pro Open Timeline IO App☆38Aug 2, 2018Updated 8 years ago
- Maya Viewport 视窗截取工具☆23Aug 28, 2019Updated 7 years ago
- Plugin for Epic Unreal Engine which adds OpenTimelineIO integration☆41Jul 14, 2025Updated last year
- ☆15Nov 19, 2022Updated 3 years ago
- Maya raycast node☆14Aug 24, 2022Updated 4 years ago
- A marking menu for DCC applications that support Python3 and qtpy.☆27Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- DSON/DAZ3D asset importer for Maya☆18Mar 25, 2021Updated 5 years ago
- A application environment and launcher☆32Oct 5, 2026Updated last week
- plugin wrapper for Lei Xingyu's unrealScriptEditor☆12Oct 6, 2024Updated 2 years ago
- Autodesk Xgen Xpd to Usd curve conversion tool. Converts curve grooms via fileFormat plugin to BasisCurves☆28May 28, 2026Updated 4 months ago
- Code to generate facial expressions on 3D MAYA rigs☆31Aug 24, 2021Updated 5 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- Collection of tools bridging the gap between 3D skeletal tracking and animation☆33Jan 25, 2023Updated 3 years ago
- USD in production☆16Aug 6, 2023Updated 3 years ago
- Facial auto-rig. A description and video on web site:☆12May 1, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The best Rivet tool ever made for Maya☆13Oct 17, 2019Updated 7 years ago
- Python bindings for manipulating skin data in various DCCs☆33Jan 8, 2026Updated 9 months ago
- extension module for SCons☆12Dec 12, 2023Updated 2 years ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Nov 12, 2018Updated 7 years ago
- A simplified mass/spring solver that lets you tweak parameters *AFTER* you run the solve.☆11Apr 15, 2026Updated 6 months ago
- A camera frustum node for Maya☆15Oct 2, 2013Updated 13 years ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆15Feb 27, 2021Updated 5 years ago