YAF-LLC / ZPlugin_remeshWithDualContouring
ZBrush plugin for remeshing with Dual Contouring algorithm.
☆23Updated last year
Alternatives and similar repositories for ZPlugin_remeshWithDualContouring:
Users that are interested in ZPlugin_remeshWithDualContouring are comparing it to the libraries listed below
- Houdini Library.☆27Updated last year
- ☆28Updated 11 months ago
- ☆13Updated last year
- DLL template for zbrush plugin development☆14Updated 6 years ago
- RBF Drivers for Blender☆9Updated 2 years ago
- A smooth and relax deformer for maya☆57Updated 6 months ago
- 人型の "IK Rig", "IK Retargeter" を生成できるツールです。☆29Updated last year
- Maya glTF 2.0 Exporter☆44Updated 5 years ago
- Compounds for Maya Bifrost☆25Updated 6 months ago
- Maya tools☆16Updated 5 years ago
- A place where I dump interesting Houdini things for your amusement☆27Updated this week
- Skinning tool for Maya similar to the weight tool in 3dsmax☆17Updated 2 years ago
- Trinity College Dublin developed auto-skeleton tools that can be used to quickly create skeletal structures from human character meshes i…☆66Updated 4 years ago
- Lightweight wrapper module for Maya API and commands☆26Updated 5 months ago
- A study of the cage deformer implementation for Maya based on Green barycentric coordinates.☆42Updated 7 years ago
- ☆38Updated 4 months ago
- An addon for Blender which allows to project edges and vertices in convenient and fast way☆12Updated last year
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- Machine Learning Toolkit for Maya☆28Updated 8 years ago
- Data-Centric rigging sample data☆18Updated 3 years ago
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆66Updated 2 months ago
- Python bindings for manipulating skin data in various DCCs☆32Updated 3 months ago
- Custom Facial Rigging Tool for Game(Unreal)☆16Updated 6 years ago
- Avalanche Content Toolset☆28Updated 3 years ago
- Polygon deformer node plugin for Maya that using Disney's SeExpr☆61Updated 12 years ago
- A Maya script that will export the shader trees in a json file that can be read into Blender to reconstruct the shaders in Blender☆21Updated 3 weeks ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 7 years ago
- Live link between two Python instances. Designed for convenient interop between Maya/Blender/UE4 Python and system Python instances.☆16Updated 2 years ago
- Houdini Tools☆62Updated 2 weeks ago