Plugin for Epic Unreal Engine which adds OpenTimelineIO integration
☆41Jul 14, 2025Updated 11 months ago
Alternatives and similar repositories for OpenTimelineIO-Unreal-Plugin
Users that are interested in OpenTimelineIO-Unreal-Plugin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenTimelineIO Advanced Authoring Format (AAF) Adapter☆21Jun 23, 2026Updated last week
- OpenTimelineIO Plugin Template Repository☆12Feb 15, 2023Updated 3 years ago
- Example OpenTimelineIO files with production quality source footage.☆46Apr 14, 2025Updated last year
- C bindings for the OpenTimelineIO Library (http://opentimeline.io)☆11Sep 24, 2024Updated last year
- Academy Spectral Similarity Index Calculator☆10Aug 7, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Swift bindings for the OpenTimelineIO Library (http://opentimeline.io)☆29Mar 10, 2026Updated 3 months ago
- ☆28Jul 18, 2024Updated last year
- plugin wrapper for Lei Xingyu's unrealScriptEditor☆12Oct 6, 2024Updated last year
- Raven - OpenTimelineIO Viewer Application☆136Jan 1, 2026Updated 6 months ago
- An image viewer aimed towards the VFX industry.☆31Dec 8, 2013Updated 12 years ago
- Useful functionality for managing Microsoft Windows.☆15May 13, 2026Updated last month
- OpenTimelineIO Avid Bin (AVB) Adapter☆12Jul 10, 2022Updated 3 years ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago
- tlRender is an open source library for building playback and review applications for visual effects, film, and animation.☆231Jun 24, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This site is focused on testing ffmpeg encoding standards for VFX review.☆29Mar 7, 2023Updated 3 years ago
- Conversion and Compatibility between OpenTimelineIO objects and their CoreMedia and AVFoundation counterparts☆38Nov 8, 2024Updated last year
- Tool for assignment of published lookdev shaders for Maya☆11Sep 13, 2019Updated 6 years ago
- My take on a rigging tool for maya.☆25Dec 9, 2020Updated 5 years ago
- ☆142Feb 20, 2026Updated 4 months ago
- Environment management platform☆20Apr 17, 2020Updated 6 years ago
- OpenTimelineIO SVG renderer in your browser☆22Oct 27, 2025Updated 8 months ago
- Unreal Engine equivalent Maya Python Script Editor☆64Oct 7, 2024Updated last year
- Autodesk Xgen Xpd to Usd curve conversion tool. Converts curve grooms via fileFormat plugin to BasisCurves☆27May 28, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A caching proxy of the Shotgun API☆22Jun 26, 2020Updated 6 years ago
- Personal stash of Maya scripts used in VFX production over the years.☆56Apr 2, 2021Updated 5 years ago
- An open-source interoperability standard for tools and content management systems used in media production.☆340Jun 23, 2026Updated last week
- Pretty node graph showing dependencies of a USD file☆144Dec 11, 2022Updated 3 years ago
- Personal collection of tech art tools for Maya.☆14Sep 21, 2014Updated 11 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated 11 months ago
- An ID renew logic for modification tracking in Maya pipeline☆17Oct 13, 2018Updated 7 years ago
- Custom Procedural Rig Tool for Game(Unreal)☆19Jul 9, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- CyclopsVFX, is an Open Source Production Tracking and visual effects pipeline toolkit, for VFX, Video Game and Animation projects.☆18Nov 21, 2017Updated 8 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆29Mar 21, 2026Updated 3 months ago
- Extend the maya channel box with searchability and colour☆21Jan 5, 2022Updated 4 years ago
- A unique identifier library for Nuke☆14Oct 29, 2018Updated 7 years ago
- The resolve.cafe website☆20May 23, 2024Updated 2 years ago
- A Nuke plugin that will allow execution of commands from your local network☆63Jan 27, 2025Updated last year
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆102Feb 20, 2025Updated last year