A simple but realistic looking flight simulator using OpenGL, from scratch.
☆174Oct 28, 2023Updated 2 years ago
Alternatives and similar repositories for OpenGL_Flightsim
Users that are interested in OpenGL_Flightsim are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimentation with 3D math and rasterization on ARMv2☆12Jan 27, 2024Updated 2 years ago
- DOS flight simulator game from 1992☆16Apr 12, 2018Updated 7 years ago
- A 3D racing game for casio PRIZM calculators☆18Feb 22, 2023Updated 3 years ago
- A 3D Geometry Processing / Collision Detection / Physics Engine with zero dependencies☆11Aug 1, 2025Updated 7 months ago
- A minimal isometric tilemap implementation in JavaScript and P5js☆13Mar 4, 2022Updated 4 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆12Oct 14, 2020Updated 5 years ago
- ☆14Mar 9, 2024Updated 2 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)☆19May 1, 2017Updated 8 years ago
- Photos-AI Photos-AI-2024 AI-PHOTOS AI AI-BOT Photos-AI-bot ai-bot-generate-photos Photos-AI-2024-download Photos-AI-setup Photos-AI-202…☆11Nov 30, 2024Updated last year
- Fly a little ship around with raylib.☆72Feb 19, 2024Updated 2 years ago
- Henge3D Physics Library for XNA☆14Nov 23, 2010Updated 15 years ago
- SDL2 based software rasterizer for use with the FNA library☆16Apr 29, 2022Updated 3 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38May 11, 2023Updated 2 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Car driving demo in OpenGL with non-trivial physics simulation.☆11Feb 26, 2021Updated 5 years ago
- A simple triangle rasterizer using 16.16 fixed-point numbers☆17Mar 27, 2023Updated 2 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Feb 13, 2021Updated 5 years ago
- ☆10Mar 12, 2026Updated 2 weeks ago
- Pico-8 demake of Virtual Racing☆25May 10, 2023Updated 2 years ago
- Reverse engineered C64 assembler source code to recreate a bit for bit identical version of the original game.☆62Apr 14, 2024Updated last year
- A voxel terrain - ala Comanche for iOS☆22Jan 16, 2023Updated 3 years ago
- Interactive ARAP Mesh Deformer☆18Mar 26, 2024Updated 2 years ago
- Fully documented source code for the classic game Aviator on the BBC Micro☆55Jan 30, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- A raytracer written in Forth☆11Oct 28, 2017Updated 8 years ago
- Quake III map and model renderer☆33Aug 14, 2016Updated 9 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 5 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆147Apr 14, 2024Updated last year
- Debug Drawing Text using Lines☆15Jun 17, 2025Updated 9 months ago
- Fully documented source code for the classic game Elite on the Nintendo Entertainment System (NES)☆400Feb 17, 2026Updated last month
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Apr 20, 2023Updated 2 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆45Mar 26, 2023Updated 3 years ago
- BBC Micro 6502 3D Graphics Renderer by Nick Jameson☆30Nov 4, 2016Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Forth for the web - implemented in JS and other web technologies☆31Jun 19, 2024Updated last year
- Simple, fast, fixed point 3d library.☆23Mar 19, 2026Updated last week
- Generate a flame graph view.☆15Jan 24, 2026Updated 2 months ago
- A tool for remotely monitoring video game playtests.☆49Apr 26, 2015Updated 10 years ago
- Useful components for raylib using the C++ programming language☆51Oct 22, 2024Updated last year
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Feb 15, 2020Updated 6 years ago
- Windows compilation of Gaussian Blue Noise https://abdallagafar.com/publications/gbn/☆10Oct 28, 2024Updated last year