paulmelis / blender-ply-importLinks
A Python module for faster import of PLY models in Blender
☆23Updated 2 years ago
Alternatives and similar repositories for blender-ply-import
Users that are interested in blender-ply-import are comparing it to the libraries listed below
Sorting:
- Marching cubes with and without color interpolation, and edge subsampling.☆189Updated 3 years ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆94Updated 6 years ago
- ☆48Updated 4 years ago
- One-line EXR IO-library☆122Updated 2 weeks ago
- An implementation of Laplacian mesh editing for Math 290.☆123Updated 9 years ago
- Sparse Localized Deformation Components☆82Updated 7 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Updated 4 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Updated 6 years ago
- ☆108Updated 3 years ago
- ☆112Updated 5 years ago
- Path-space differentiable renderer☆164Updated 2 years ago
- A toolkit for visual computing with a focus on geometry processing☆105Updated 2 months ago
- prototype code for neural subdivision☆134Updated 2 years ago
- PyTorch-based differentiable material graph library for procedural material capture☆145Updated last year
- Efficiently Combining Positions and Normals for Precise 3D Geometry☆30Updated 5 years ago
- Two-shot Spatially-varying BRDF and Shape Estimation☆87Updated 4 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆97Updated 5 years ago
- Queries on neural implicit surfaces via range analysis: ray casting, intersection, closest point, & more. SIGGRAPH 2022 paper. JAX implem…☆180Updated 3 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆87Updated 3 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- Lightweight Physically-Based Renderer designed for ease of use and fast prototyping☆115Updated 2 years ago
- C++/PyTorch Implementation of the Paper: "Overfit Neural Networks as a Compact Shape Representation"☆34Updated 5 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 5 years ago
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆77Updated last year
- Velocity Skinning - Replicability Stamp☆16Updated 4 years ago
- Code for 2015 SIGGRAPH paper Q-MAT: Computing Medial Axis Transform by Quadratic Error Minimization.☆21Updated last year
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆89Updated last year
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆108Updated 2 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 6 years ago
- Public code release for the ACM Transactions on Graphics paper "Breaking Good: Fracture Modes for Realtime Destruction" and the NeurIPS 2…☆110Updated 3 years ago