patrickdevarney / AddressablesMemoryOptimizationsLinks
☆98Updated 3 years ago
Alternatives and similar repositories for AddressablesMemoryOptimizations
Users that are interested in AddressablesMemoryOptimizations are comparing it to the libraries listed below
Sorting:
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective eno…☆169Updated 3 years ago
- Unity Addressables Manager☆153Updated 2 years ago
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.☆179Updated last year
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆152Updated 5 years ago
- Android Play Asset Delivery support for Unity Addressables☆118Updated last year
- Unity asset to allow animating UI materials☆126Updated last week
- ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.☆109Updated 6 years ago
- A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.☆110Updated 2 years ago
- This plugin provides a more Advanced Input Field that has a lot more features and properties than the official Unity InputField.☆104Updated 3 years ago
- Tools to control the asset import settings in a Unity project☆148Updated 7 years ago
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor☆89Updated 5 years ago
- A dissolve effect for uGUI, without material instancing. Please star and watch this project :)☆92Updated 7 years ago
- Examples to show how markers and notifications work.☆83Updated 4 years ago
- DissolveEffectForTMPro provide dissolve effect component for TextMeshPro in Unity.☆122Updated 6 years ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆179Updated 2 weeks ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆128Updated 7 months ago
- Pre-loading, Synchronicity, and Pooling for Unity Addressables☆248Updated 2 years ago
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.☆138Updated 5 years ago
- make mesh like line, polygon, etc in unity3d☆197Updated 6 months ago
- Various code samples for UniRx.☆80Updated 8 years ago
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆152Updated 2 months ago
- ☆178Updated 2 years ago
- Simple selection for busy scenes in Unity☆138Updated last month
- You can start compiling without having to return focus to the Unity editor after changing the script.☆104Updated 6 years ago
- UnityEngine.CullingGroup API for everyone.☆161Updated 3 years ago
- Unity UI Extention☆118Updated 7 years ago
- A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.☆161Updated 3 years ago
- StateMachine for UniTask. StateMachine Editor Included.☆110Updated 3 years ago
- A uGUI based image cropping solution for Unity 3D☆224Updated last month
- Mesh effect components for TextMeshPro in Unity.☆167Updated 6 years ago