laurentopia / AI-Influence-Map-using-COMPUTE-SHADER-and-ASYNCView external linksLinks
AI - Influence map using a compute shader and async gpu readback
☆10Jul 20, 2022Updated 3 years ago
Alternatives and similar repositories for AI-Influence-Map-using-COMPUTE-SHADER-and-ASYNC
Users that are interested in AI-Influence-Map-using-COMPUTE-SHADER-and-ASYNC are comparing it to the libraries listed below
Sorting:
- Basic DI Container for Unity engine☆20Aug 7, 2024Updated last year
- ☆25Jan 9, 2024Updated 2 years ago
- Samples to cover VContainer basic usage☆29Feb 16, 2022Updated 3 years ago
- Some old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work☆30Aug 5, 2022Updated 3 years ago
- Blast Script Engine☆30Apr 2, 2023Updated 2 years ago
- https://blast-script.com/☆29Apr 30, 2022Updated 3 years ago
- Fast implementaion of Utility AI in Unity☆39Feb 20, 2023Updated 2 years ago
- Pathfinding - using Unity Navmesh, ECS and Burst☆36May 30, 2023Updated 2 years ago
- Collection of various Unity Utility classes/functions☆34Jan 1, 2024Updated 2 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆35Mar 13, 2021Updated 4 years ago
- A Performant Update Manager for Unity☆32Nov 30, 2020Updated 5 years ago
- ☆10Nov 2, 2021Updated 4 years ago
- Example of a 2-axis CNC machine that makes use of NCOs and DMAs for core-independent operation on the PIC18F-Q84 family of devices.☆13May 10, 2021Updated 4 years ago
- Implementation of Variance Reduction Techniques in Julia☆11Sep 6, 2016Updated 9 years ago
- ☆10Dec 11, 2017Updated 8 years ago
- Create Animated SVGs in your browser!☆15Jul 24, 2019Updated 6 years ago
- UIDock is a library to create advanced user interface windows in Unity3D. These interfaces allow for floating windows, drag-and-drop dock…☆12Jan 18, 2021Updated 5 years ago
- 根据论文:"Minimum Barrier Salient Object Detection At 80 FPS"给出的matlab代码,使用c++重写的。 The c++ implementation on "Minimum Barrier Salient Object …☆10Dec 4, 2016Updated 9 years ago
- SharedLogic.Net is an example of a hybrid client-server architecture for games, where player commands are executed instantly on the clien…☆20Nov 21, 2025Updated 2 months ago
- console zombie survival game☆35Aug 20, 2020Updated 5 years ago
- Code and configurations to use LinuxCNC to control a RepRap 3D printer☆20Nov 26, 2012Updated 13 years ago
- Machine Learning SVM-HoG-based Person Detection for ROS☆22Jul 28, 2017Updated 8 years ago
- Overview of Bayesian Deep Learning☆11Apr 24, 2019Updated 6 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆17Apr 17, 2019Updated 6 years ago
- A 2D implementation of the SCA 2008 paper "Accurate Viscous Free Surfaces[...]" by Batty & Bridson.☆17May 6, 2012Updated 13 years ago
- Collections of tools and utilites☆17May 24, 2025Updated 8 months ago
- A pure-python implementation of Stable Fluids with stagger grids.☆15Nov 15, 2022Updated 3 years ago
- Calculate great circles on a flattened sphere in Julia☆12Dec 15, 2025Updated last month
- Integration of kinect2 sensor with blender 3d view in real time☆13Aug 15, 2018Updated 7 years ago
- [Deprecated] SpatialOS SDK for Unity Starter Project☆12Nov 12, 2018Updated 7 years ago
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.☆11Aug 24, 2025Updated 5 months ago
- 基于RPGMakerMV的魔塔模板☆12May 8, 2017Updated 8 years ago
- blender importer scripts for daz studio files☆15Sep 8, 2020Updated 5 years ago
- little test driven handle library in c☆12Mar 1, 2021Updated 4 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Jul 22, 2022Updated 3 years ago
- SWI-Prolog rewriting proxy server that includes SWISH in Learn Prolog Now☆13Mar 5, 2024Updated last year
- Yet Another Lux Plugin, Daz Studio Renderman compatible Render Plugin☆15Oct 25, 2021Updated 4 years ago
- Concept about UtilityAI in ECS☆54May 22, 2020Updated 5 years ago
- Benchmarks for various things using BenchmarkDotNet☆49Aug 21, 2022Updated 3 years ago