paganswrath / OmegaTechLinks
| 3D PS1 Game Engine |
☆24Updated 2 years ago
Alternatives and similar repositories for OmegaTech
Users that are interested in OmegaTech are comparing it to the libraries listed below
Sorting:
- A Quake III level editor that can be used with any engine☆29Updated 5 years ago
- Crash bandicoot mechanics in godot☆21Updated 5 years ago
- C++ libqodot port☆13Updated 3 years ago
- An idTech 3 map importer for Godot with lightmap support☆26Updated 2 weeks ago
- Quake .map support for Godot☆18Updated 3 years ago
- Node to run DOOM inside Godot using GDExtension☆24Updated 10 months ago
- Quake mapping plugin for Godot 4☆23Updated 3 weeks ago
- A doom WAD map importer plugin for Godot☆38Updated 3 years ago
- FPS prototype w/ multiplayer. TrenchBroom + Qodot + Godot☆34Updated 5 years ago
- Godot game template of the Escoria Framework☆17Updated 9 months ago
- ☆30Updated 8 months ago
- 3D tile based map editor using Raylib☆28Updated last week
- Extra content for the Qodot project.☆19Updated 5 years ago
- Fully-fledged 3D game engine created for UPC's Master in Advanced Programming for AAA Videogames.☆28Updated 4 years ago
- A free and open source sprite sheet creator☆54Updated 3 years ago
- Godot 4 sample racing game☆19Updated last year
- Raylib port for Nintendo 64☆42Updated last year
- Modern Half-Life (GoldSrc) BSP v30 and WAD3 Viewer, with complete features☆13Updated last year
- ☆16Updated last year
- Repository containing Raylib 2D roguelike/RPG written in C++☆10Updated last year
- The latest release of Dash Engine, a Sonic fangame framework developed in Unreal Engine 4.☆28Updated 2 years ago
- A collection of Qodot based entities to add to your FGD for use with Trenchbroom and Godot.☆37Updated last month
- Raylib port for PlayStation 2☆32Updated 4 months ago
- Blender 2.8 plugin to import / export Quake 1 and Hexen models☆20Updated 4 years ago
- Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tool…☆223Updated this week
- raylib 5.5 port for ps vita☆23Updated 9 months ago
- Level Viewer for levels in the .BSP format famously used by Quake. Powered by http://raylib.com☆23Updated 2 months ago
- Example FuncGodot project that shows how you might design entities for use in the TrenchBroom to Godot pipeline.☆20Updated 2 months ago
- A simple plugin that loads Quake's MAP/BSP files into Godot 4 interactively☆48Updated last week
- Just a place to dump some project binaries. No code here.☆16Updated last month