ollej / quad-gifLinks
Display GIF animations with Macroquad
☆15Updated 7 months ago
Alternatives and similar repositories for quad-gif
Users that are interested in quad-gif are comparing it to the libraries listed below
Sorting:
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 9 months ago
- A tweening library for Rust☆66Updated 7 months ago
- Use winit like the async runtime you've always wanted☆50Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆33Updated 8 months ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆38Updated last year
- An undo-redo library.☆56Updated 3 months ago
- RXI's microui ported to rust (not a binding)☆46Updated 2 years ago
- Rust GUI library.☆19Updated last year
- ☆33Updated last year
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 5 months ago
- A home for experiments for muddle.run☆25Updated 2 years ago
- Asset manger for good assets only☆31Updated 2 years ago
- Shit Entity Component System☆67Updated 7 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆70Updated 3 weeks ago
- Bevy engine + miniquad render plugin☆46Updated 9 months ago
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆48Updated last year
- image segmentation on video and images☆51Updated 2 years ago
- The first compute-centric vector graphic video game☆70Updated last year
- Safe, fully-featured bindings to the Tracy profiler☆29Updated 5 months ago
- A rust implementation of https://github.com/runevision/LayerProcGen☆28Updated 5 months ago
- 🪞 Powerful reflection library for Rust☆100Updated 8 months ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Updated last year
- A math library specialized for 2d screen graphics.☆14Updated 10 months ago
- Empowering everyone to build reliable and efficient software, without chains.☆37Updated 9 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆61Updated this week
- Exeprimental visual terminal for egui☆87Updated 2 years ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated last year
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆31Updated 9 months ago