bit-hack / nano3dLinks
nano 3d is a small modern software rasterizer
☆13Updated 7 years ago
Alternatives and similar repositories for nano3d
Users that are interested in nano3d are comparing it to the libraries listed below
Sorting:
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Updated 9 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Single file library for vertex cache optimisation of triangles.☆68Updated 8 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- A 3D renderer and software rasterizer☆16Updated 13 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- A featureful realtime 3D software render☆27Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated last month
- Single-file libraries for C/C++ in public domain☆58Updated 5 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Maciej's Toolbox☆67Updated 11 months ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 7 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- Graphics prototyping framework☆37Updated 2 weeks ago
- Python Build System☆16Updated 4 years ago
- ☆52Updated last year
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 11 years ago
- Hobby software rasterizer.☆72Updated 5 years ago
- Single header OpenGL utility library in the public domain☆24Updated 2 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 9 years ago
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago