mrdav30 / FixedMathSharp-UnityLinks
FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and physics engines requiring reliable arithmetic without floating-point inaccuracies.
☆22Updated 5 months ago
Alternatives and similar repositories for FixedMathSharp-Unity
Users that are interested in FixedMathSharp-Unity are comparing it to the libraries listed below
Sorting:
- UExtension is a basic type extension library for .Net and Unity projects. It integrates a large number of commonly used, efficient and co…☆39Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆43Updated 3 years ago
- Unity APIs that may be useful but not mentioned in the documentation.☆54Updated last year
- Flexalon: UI Layouts☆18Updated 8 months ago
- ☆31Updated 2 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- Enhance your Unity Editor experience with this toolkit. It provides essential extensions and interfaces specifically designed for the Edi…☆31Updated last year
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆25Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆33Updated last year
- A simple physics collision system suited for large numbers of entities *FORKED*☆46Updated 4 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆35Updated 4 months ago
- ACTSkill editor.☆25Updated 7 months ago
- Quadtree and Octree implementation for unity☆21Updated 5 years ago
- Simple but powerful git integration for Unity 3D☆49Updated 2 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated last year
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆48Updated last year
- ☆72Updated last year
- Quasi-Random Number Generator for C#☆23Updated last year
- Playable integration for Unity Visual Scripting.☆29Updated 2 years ago
- Simple and robust Entity Component System for .NET and Unity.☆18Updated 2 months ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆63Updated 5 months ago
- Unity 自动绑定工具,提供自定义绑定规则以及自定义脚本生成。☆18Updated 2 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 6 years ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated 2 weeks ago
- This package allows for you to easily make docked tabs for your assets☆49Updated last year
- Unity日志控制台,方便在手机端查看各种日志☆13Updated 3 years ago
- Reactive node system for Unity☆44Updated last year
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆36Updated last year
- Extending Unity's UnityEditor.TypeCache support to player builds.☆42Updated 11 months ago