npinochet / castleLinks
A 2D Dark Souls like game made in Go
☆16Updated last month
Alternatives and similar repositories for castle
Users that are interested in castle are comparing it to the libraries listed below
Sorting:
- Sprite/pixel editor for making sprite stacks and/or indexed sprites☆18Updated 6 months ago
- A 2d map generator written in Go☆43Updated 8 months ago
- Ebitengine framework for creating simple grid-based games☆13Updated 2 weeks ago
- Aseprite JSON loader for Go (Golang)☆66Updated 10 months ago
- The only scene manager you will ever need for Ebitengine☆42Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆112Updated last year
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆44Updated last week
- A gamedata package that provides convenient cross-platform storage for games☆41Updated 3 months ago
- PixelMek 3D is an unofficial BattleTech first person raycasted game using community contributed pixel mech artwork☆19Updated last week
- Tracking the Code for my "RPG in Go" series on YouTube.☆82Updated 11 months ago
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- A Golang library for random map generation for games.☆141Updated last year
- Dear ImGui renderer for Ebitengine☆135Updated 2 years ago
- Networked Entity Component System; a networking layer for donburi☆30Updated 4 months ago
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- A Godot-inspired action input handling system for Ebitengine☆92Updated 9 months ago
- Camera package for Ebitengine v2☆32Updated 4 months ago
- A simple console emulator for ascii games written in go☆68Updated last year
- General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in AI interactions☆167Updated last week
- Go library to parse Tiled map editor file format (TMX) and render map to image☆234Updated 3 months ago
- Moved to https://github.com/pixelmek-3d/pixelmek-3d☆12Updated last year
- My LD54 game☆16Updated 2 years ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆153Updated last year
- Kar is a 2D mining/platformer game. (abandoned)☆20Updated last week
- example physics in ebiten using chipmink port☆13Updated last year
- ☆13Updated last year
- Text rendering package for Ebitengine.☆68Updated 5 months ago
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆476Updated last month
- A simple breakout game made in Ebiten☆36Updated 3 years ago
- Go implementation of the Entity/Component/System paradigm☆71Updated 4 years ago