notrabs / use-ammojsLinks
ammo.js physics for use with react-three-fiber
☆52Updated last year
Alternatives and similar repositories for use-ammojs
Users that are interested in use-ammojs are comparing it to the libraries listed below
Sorting:
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- ☆82Updated 3 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- ⚡ Jolt physics in React☆110Updated last year
- ⚡️ A React abstraction for the popular three-gpu-pathtracer☆209Updated 4 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆198Updated last year
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆96Updated 2 months ago
- PhysX for JavaScript☆111Updated 3 years ago
- ☆83Updated 3 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆177Updated 2 months ago
- Procedural 3D graphics editor for the web☆335Updated 11 months ago
- 👾 A collection of raymarching experiments using react-three-fiber & family☆53Updated 4 years ago
- ☆67Updated 2 years ago
- Composable Game Input.☆61Updated 2 years ago
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆172Updated 2 years ago
- ☆241Updated last year
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆208Updated 4 years ago
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- A collection of Three.js Shading Language (TSL) textures☆215Updated 2 weeks ago
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆84Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆109Updated last year
- Tools and IntelliSense for GLSL and WGSL.☆158Updated last month
- ☆41Updated 6 months ago
- Convert THREE.Mesh to Ammo.btCollisionShape☆31Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- An *accessible* webGL form component library for use with React Three Fiber☆34Updated last year
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆97Updated last year
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆105Updated 2 years ago
- 3D rotation input plugin for Tweakpane☆91Updated 2 years ago