nicholas-maltbie / PropHunt
PropHunt game attempt using Unity and the Data Oriented Technology Stack
☆12Updated 4 years ago
Alternatives and similar repositories for PropHunt
Users that are interested in PropHunt are comparing it to the libraries listed below
Sorting:
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆16Updated 4 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- Shadow map for 2D game.☆37Updated 5 years ago
- ☆11Updated 5 years ago
- Unity Fog Of War for mobile☆38Updated 2 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Third person shooter controller creating in Unity Engine and inspired of game "Gears Of War".☆31Updated 2 years ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- A bullet hell game with Unity DOTS & ECS for Ludum dare 44 jam(which was passed)☆30Updated 5 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 5 years ago
- This is a Unity DOTS animation solution. Though still in progress, it is already capable for project usages. (Especially for now, unity d…☆11Updated 2 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Updated 3 years ago
- Unity visual effect collection.☆15Updated last year
- Quadtree and Octree implementation for unity☆21Updated 4 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Example scripts from the UniteNow2020 Persistent Data talk☆30Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Play/blend animations, animator controllers in runtime. Uses playable API☆51Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Object detection and optimized raycast system for Unity3D☆21Updated 3 years ago
- Library of procedural generation code for use in Unity☆49Updated 2 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 3 years ago