munificent / a-turn-based-game-loop
Demo code for http://journal.stuffwithstuff.com/2014/07/15/a-turn-based-game-loop/
☆29Updated 10 years ago
Alternatives and similar repositories for a-turn-based-game-loop
Users that are interested in a-turn-based-game-loop are comparing it to the libraries listed below
Sorting:
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆47Updated 5 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- InfiniMap - (Nearly) Infinite Maps☆26Updated 3 months ago
- An open source roguelike written in C#☆123Updated 9 years ago
- Dungeon Monkey Eternal- Third game in the dungeon monkey series, first written in Python.☆58Updated 3 years ago
- Helpers for making SadConsole games with GoRogue☆11Updated 2 years ago
- Small game for the LibGDX jam☆16Updated last year
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆31Updated 15 years ago
- Procedural zelda-like dungeon-design-generating library. (This project is very old, please don't judge present me by past me's code, thx.…☆285Updated 7 years ago
- r/roguelikedev does the complete roguelike tutorial☆40Updated 7 years ago
- A repository for code related to RogueLike development☆75Updated 2 years ago
- A basic building system written in Monogame with the Nez framework☆22Updated 7 years ago
- Procedural Dungeon Generation with Python and Pygame☆70Updated 9 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 6 years ago
- A streamlined roguelike with deeply tactical combat.☆50Updated 8 years ago
- A devlog/tutorial series covering the creation of a roguelike, in the style of Dungeon Crawl Stone Soup, in the Godot engine.☆59Updated 8 years ago
- A set of articles targeted at helping developers get started with Monogame.☆61Updated 3 years ago
- GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector☆55Updated 10 years ago
- A BearLibTerminal framework for Python 3☆62Updated 8 months ago
- JavaScript/TypeScript Roguelike Template - The basics to start building your own☆125Updated last year
- A simple demonstration of various roguelike dungeon generation algorithms.☆217Updated 3 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- A status/attribute rule manager lib for C# games☆27Updated 2 months ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆29Updated 4 years ago
- My try at making multyplayer version of NetHack like game☆19Updated 7 years ago
- An Underdark-themed roguelike for T-Engine☆53Updated 8 years ago
- Rogue Survivor game original source code from 2012☆42Updated 5 years ago
- Nox Futura - sort of like Dwarf Fortress in space.☆190Updated 4 years ago
- The Godot Engine Dungeon Crawl☆29Updated 7 years ago