dfrg / pinot
Fast, high-fidelity OpenType parser.
☆32Updated last year
Related projects ⓘ
Alternatives and complementary repositories for pinot
- Font and text related experiments☆29Updated 7 months ago
- Rust crate for working with Unified Font Object files☆43Updated last month
- Where in we pursue oxidizing (context: https://github.com/googlefonts/oxidize) fontmake.☆83Updated this week
- A Rust OpenType manipulation library☆38Updated 2 years ago
- Port of RustyBuzz to use Fontations☆39Updated last month
- A collection of Rust crates for building OpenType fonts☆64Updated 5 months ago
- A fully safe Rust wrapper for the harfbuzz text shaping library.☆53Updated last month
- Repo for an ideational book on 2D graphics, plus tools to make images☆32Updated last week
- Rust bindings to HarfBuzz☆79Updated 3 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆103Updated this week
- Demo for the swash font library☆36Updated last year
- Cross platform native font loading and rasterization library for Rust☆70Updated last week
- Various font tools built using Allsorts☆79Updated 2 weeks ago
- 💔 Implementation of the Unicode Line Breaking Algorithm in Rust☆36Updated last year
- A simple tool to explore a TrueType font content as a tree☆31Updated 2 years ago
- Builder and parser for fonts☆33Updated 3 weeks ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆40Updated last year
- Builder and parser of OpenType fonts☆37Updated 2 months ago
- Parsing and compiling adobe feature files☆13Updated last year
- Sort Unicode strings lexicographically☆35Updated 3 months ago
- A collection of parsers for SVG types.☆67Updated last week
- Rust color management☆52Updated last month
- Notes on moving tools and libraries to Rust.☆184Updated 2 months ago
- An integration to parse and render Lottie with Vello.☆79Updated this week
- A command line tool to generate Unicode tables as source code.☆95Updated last month
- Color in Rust.☆27Updated this week
- ttf-parser plus support for owned data☆19Updated last month
- ☆18Updated 3 months ago
- An implementation of the Piet render context using the GPU.☆35Updated 8 months ago
- A Declarative Cross-Platform Native UI-Framework☆31Updated 2 months ago