Auto Layout support for SpriteKit (iOS & OSX)
☆35Jul 20, 2015Updated 10 years ago
Alternatives and similar repositories for SpriteKitAutoLayout
Users that are interested in SpriteKitAutoLayout are comparing it to the libraries listed below
Sorting:
- Sprite Kit extensions☆19Apr 15, 2015Updated 10 years ago
- SpriteKitMotionBlur☆14Feb 8, 2016Updated 10 years ago
- This is a little iOS 8 demo app I made for a talk at dispatch_sync in Portland in June, 2014.☆18Jul 8, 2023Updated 2 years ago
- Simple SpriteKit project using TexturePacker to easily create animations☆31Sep 25, 2023Updated 2 years ago
- SpriteKit game scene transitions with shaders☆46Jul 18, 2015Updated 10 years ago
- Example app that demonstrates subclassing SKNode to make a scrolling node on an SKScene.☆19Aug 21, 2014Updated 11 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆23Mar 5, 2016Updated 9 years ago
- SpriteKit helpers and additions☆39Feb 13, 2016Updated 10 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Dec 24, 2015Updated 10 years ago
- iOS Sprite Kit PhysicsDebugger☆112Dec 20, 2017Updated 8 years ago
- Some useful classes and functions based on SpriteKit.☆47Jul 7, 2023Updated 2 years ago
- A drop-in inventory System for your SpriteKit game☆15Oct 17, 2015Updated 10 years ago
- Design and import your SKPhysicsBodys with a fancy editor and loader class.☆19May 27, 2014Updated 11 years ago
- Component model and helper classess for iOS 7+ SpriteKit Framework☆263Dec 11, 2025Updated 2 months ago
- Joystick class for Sprite Kit☆32Apr 19, 2014Updated 11 years ago
- SpriteKit scene and node subclasses, plus various utilities.☆253Jan 29, 2026Updated 3 weeks ago
- Swift Protocol Extension to Rotate any UIView☆19Oct 2, 2015Updated 10 years ago
- Render 3D text and svg with Metal☆13Oct 28, 2018Updated 7 years ago
- A simple 3D world rendered in ~200 lines of Swift code (no 3D/graphics libraries)☆32Jan 21, 2019Updated 7 years ago
- iPhone game in JS☆32Jul 3, 2014Updated 11 years ago
- An open-source SpriteKit game for iOS☆35Jan 8, 2014Updated 12 years ago
- A Look at Agents, Goals & Behaviours in GameplayKit☆27Nov 21, 2015Updated 10 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- Game of Life implemented in Swift and SpriteKit framework☆35Mar 29, 2015Updated 10 years ago
- TempoTracker for iOS, beat tracking on an iOS device☆12May 6, 2015Updated 10 years ago
- A control similar to Flipboard's page flipping animation☆10Sep 26, 2019Updated 6 years ago
- A Logging Library to use with Swift☆26Jul 16, 2016Updated 9 years ago
- SceneKit Depth of Field Demonstration☆26May 2, 2015Updated 10 years ago
- A SpriteKit widget with functionality similar to UIPageControl for usage in SpriteKit games.☆24Oct 30, 2017Updated 8 years ago
- A demo iOS app showing how to use the new SpriteKit API to build a simple 2D fighter plane game.☆30Jan 19, 2015Updated 11 years ago
- BETA implementation of our particle system in SpriteKit☆27Mar 31, 2021Updated 4 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Apr 30, 2016Updated 9 years ago
- Assets Library media picker controller similar to Messages.app☆28Sep 26, 2016Updated 9 years ago
- Extension on Data to add CompressionLib support☆27Feb 13, 2020Updated 6 years ago
- A very simple app for editing SceneKit materials☆29Apr 23, 2019Updated 6 years ago
- porting from SpriteKit to cocos2d v3, http://www.raywenderlich.com/66877/how-to-make-a-game-like-candy-crush-part-1☆19May 15, 2014Updated 11 years ago
- a sample project for LiquidFun.☆13Jul 8, 2015Updated 10 years ago
- SceneKit Geometry generation examples - perlin height field & 2D images☆25Jun 4, 2013Updated 12 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Sep 15, 2019Updated 6 years ago