FlexMonkey / GameplayKitAgentsLinks
A Look at Agents, Goals & Behaviours in GameplayKit
☆27Updated 9 years ago
Alternatives and similar repositories for GameplayKitAgents
Users that are interested in GameplayKitAgents are comparing it to the libraries listed below
Sorting:
- A chapter-by-chapter collection of playground-based source code that provides working examples of the material covered in Swift Drawing.☆27Updated 8 years ago
- Light-weight, operator-overloading-free complements to CoreGraphics!☆46Updated 8 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 10 years ago
- A functional, composable wrapper for Core Image.☆42Updated 7 years ago
- Simple slide show demonstration using Core Image Transitions and PHImageManager☆22Updated 9 years ago
- A Swift router that maps and proxies VCs and more☆24Updated 6 years ago
- An interpolation framework for Cocoa and Cocoa Touch.☆30Updated 2 years ago
- Re-building Apple's GameplayKit☆25Updated 9 years ago
- Handwriting and Stroke Recognition in Swift☆38Updated 9 years ago
- Swift Playground to experiment with the private DrawingKit API on iOS 10☆39Updated 8 years ago
- 🎚Swift playground for building animations with UIViewPropertyAnimator☆37Updated 8 years ago
- Shell script that make your pod as Dynamic framework☆15Updated 7 years ago
- A Swifty type-safe abstraction around color models☆24Updated 7 years ago
- Promises for Swift & ObjC☆13Updated 11 months ago
- A mechanism for sending typed notifications with payloads across your iOS app.☆78Updated 4 years ago
- Using AutoLayout to Constrain AppleTV Layouts within the TV Safe Area☆22Updated 9 years ago
- A correct way to determine if two floating-point numbers are approximately equal to one another in Swift☆52Updated 6 years ago
- A lightweight, easy to use Objective-C class to check if your iOS app has an update available☆28Updated 11 years ago
- An analysis of Swift Evolution proposals☆58Updated 7 years ago
- [DEPRECATED] Syntactic sugar for Grand Central Dispatch (GCD)☆28Updated 8 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 8 years ago
- A split view controller that can display up to three view controllers at once.☆57Updated 5 years ago
- attempt implement Apple Watch SpringBoard Layout☆41Updated 10 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- A playground for experimenting with multiple additive animations in Core Animation.☆35Updated 11 years ago
- Draw NSAttributedString in SpriteKit☆73Updated 8 years ago
- WWDC18 Scholarship Swift Playground☆48Updated 7 years ago
- Shows how to simplify accessing properties in the associated values of Swift enums☆47Updated 8 years ago
- A simple to use yet versatile API for dealing with sandboxed file access.☆30Updated 5 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 9 years ago