maximm8 / VisualHull
Creation of Visual Hull using Matlab
☆40Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for VisualHull
- ☆46Updated 2 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆98Updated last year
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆101Updated 7 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆25Updated 7 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- Vacancy: A Voxel Carving implementation in C++☆64Updated 2 years ago
- Implementation of Exact Polyhedral Visual Hull☆15Updated 4 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆147Updated 5 years ago
- Deformation graph code for Embedded deformation☆95Updated 7 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆24Updated 4 years ago
- Static/Dynamic Filter for Mesh Geometry☆56Updated 4 years ago
- ☆47Updated 6 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆161Updated 5 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- Line-based PatchMatch MVS (LPMVS)☆12Updated 2 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 4 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆71Updated 4 years ago
- ☆18Updated 6 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆77Updated 2 years ago
- Full 3D Reconstruction of Transparent Objects (SIGGRAPH 2018 Project)☆20Updated 6 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆123Updated 2 years ago
- Implementation of the embedded deformation algorithm☆48Updated 3 months ago
- Implementation for the "Surface Reconstruction from 3D Line Segments" paper.☆112Updated 3 years ago
- Quick lookup for BlendedMVS scenes☆55Updated 4 years ago
- Deep Implicit Moving Least-Squares Functions for 3D Reconstruction☆131Updated last year
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆56Updated 11 years ago
- ☆93Updated last month
- Code for SIGGRAPH 2011 paper GlobFit: Consistently Fitting Primitives by Discovering Global Relations☆32Updated 7 years ago