maximm8 / VisualHullLinks
Creation of Visual Hull using Matlab
☆42Updated 3 years ago
Alternatives and similar repositories for VisualHull
Users that are interested in VisualHull are comparing it to the libraries listed below
Sorting:
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 8 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆103Updated 8 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆103Updated 5 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆149Updated 5 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Updated 6 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆126Updated 3 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆107Updated 2 years ago
- ☆49Updated 3 years ago
- Implementation of Exact Polyhedral Visual Hull☆16Updated 5 years ago
- Guided Mesh Normal Filtering☆192Updated 5 years ago
- Adversarial Texture Optimization from RGB-D Scans (CVPR 2020).☆180Updated 5 years ago
- Code for “Semi-Supervised-Co-Analysis-of-3D-Shape-Styles-from-Projected-Lines”.☆21Updated 4 years ago
- Deep Implicit Moving Least-Squares Functions for 3D Reconstruction☆134Updated 2 years ago
- Deformation graph code for Embedded deformation☆98Updated 8 years ago
- An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Ambe…☆119Updated 6 years ago
- Matlab codes for shape from shading☆76Updated 4 years ago
- Geometric processing software☆102Updated last month
- Code for SIGGRAPH 2011 paper GlobFit: Consistently Fitting Primitives by Discovering Global Relations☆36Updated 7 years ago
- Non-Rigid version of Registar☆70Updated 10 years ago
- TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes☆96Updated 6 years ago
- ☆53Updated 6 years ago
- Non-rigid iterative closest point, nricp.☆85Updated 6 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 3 years ago
- Source code for the paper "Quasi-Newton Solver for Robust Non-Rigid Registration" (CVPR2020 Oral).☆284Updated 4 years ago
- Research Library used in the Visual Computing Lab☆91Updated 2 years ago
- KillingFusion Implementation☆74Updated 2 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆82Updated 3 years ago
- Depthmap fusion with depth and normal consistency check☆203Updated 5 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆283Updated last year