deepnight / ld40-catsAreAssholesView external linksLinks
A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everything all by myself.
☆73Dec 13, 2020Updated 5 years ago
Alternatives and similar repositories for ld40-catsAreAssholes
Users that are interested in ld40-catsAreAssholes are comparing it to the libraries listed below
Sorting:
- My entry for Ludum Dare 41, the theme was "Combine 2 incompatible genres"☆37Feb 16, 2024Updated 2 years ago
- ☆14Sep 4, 2022Updated 3 years ago
- ☆13Sep 4, 2022Updated 3 years ago
- Save & Sacrifice (Ludum Dare 43 entry)☆15Apr 29, 2020Updated 5 years ago
- A survival game with an iPanda, lots of snow, horrible creatures and a cable car. Made using HeapsIO and Haxe language.☆19Oct 21, 2019Updated 6 years ago
- Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)☆60Sep 4, 2022Updated 3 years ago
- Tenjutsu (48h version) - Ludum Dare 51☆43Apr 21, 2025Updated 9 months ago
- "You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any…☆29Sep 29, 2022Updated 3 years ago
- Import Tiled generated maps to Heaps based projects☆20Apr 14, 2020Updated 5 years ago
- Ludum Dare 40 - Theme : "The more you have, the worse it is"☆61Oct 26, 2018Updated 7 years ago
- Fort Loop: a 48h puzzle game for Ludum Dare 47☆35Sep 29, 2022Updated 3 years ago
- Nuclear Blaze, a 48h game for Ludum Dare 48☆121Apr 19, 2023Updated 2 years ago
- Import Ogmo generated maps to Heaps based projects☆18Sep 4, 2022Updated 3 years ago
- 2D Racing Game in C with Raylib☆12Jan 24, 2025Updated last year
- Base structure for my games, using Heaps framework and Haxe language.☆679Oct 2, 2025Updated 4 months ago
- Slimebound character mod for Slay the Spire☆14Jun 30, 2020Updated 5 years ago
- The general personal libs I use in my Haxe projects.☆259Jan 23, 2026Updated 3 weeks ago
- 256Kb demoscene 'intro' for the Sega Megadrive/Genesis video game system☆10Jan 8, 2016Updated 10 years ago
- Converter png/bmp/pcx/gif to SNES 2/4/8bpp☆12Apr 19, 2019Updated 6 years ago
- Code for SGDK tutorials from Under-Prog.Ru☆12Jul 5, 2023Updated 2 years ago
- Mod Player for the Sega Mega CD☆12Jul 26, 2023Updated 2 years ago
- Demos for the SEGA Genesis made with SGDK☆16Oct 17, 2022Updated 3 years ago
- A structured database with a local web service to edit it☆597Feb 6, 2026Updated last week
- Voxel raster graphics rendering engine☆12Nov 29, 2017Updated 8 years ago
- LDtk level editor Haxe API (available on HaxeLib)☆99Nov 14, 2025Updated 3 months ago
- A turn based strategy rpg - Java (libgdx)☆29Apr 4, 2022Updated 3 years ago
- A graphics engine for the Sega Genesis☆37Aug 26, 2020Updated 5 years ago
- Experimental Programming Language☆13Aug 24, 2016Updated 9 years ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆16Jul 26, 2023Updated 2 years ago
- SGDK code to enable you to run videos built from PNGs☆16May 29, 2019Updated 6 years ago
- SDL 2 source port for Catacomb II.☆38Aug 15, 2022Updated 3 years ago
- Just a java implementation of https://github.com/ssloy/tinyrenderer/wiki☆16Oct 25, 2019Updated 6 years ago
- ☆17Sep 17, 2020Updated 5 years ago
- The most simple examples for heaps. See http://haxe.ru/heapsio (it's in russian)☆109May 30, 2020Updated 5 years ago
- A virtual machine for Haxe☆867Feb 10, 2026Updated last week
- Podcast client to listen to all you favorite podcasts☆16Mar 23, 2022Updated 3 years ago
- scifi tower defense made with löve2d and lua☆56May 27, 2025Updated 8 months ago
- A Heaps extension library with "advanced" features.☆83Oct 8, 2023Updated 2 years ago
- Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)☆45Nov 7, 2017Updated 8 years ago