deepnight / ld51-tenjutsu-48hLinks
Tenjutsu (48h version) - Ludum Dare 51
☆43Updated 6 months ago
Alternatives and similar repositories for ld51-tenjutsu-48h
Users that are interested in ld51-tenjutsu-48h are comparing it to the libraries listed below
Sorting:
- "You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any…☆29Updated 3 years ago
- My entry for Ludum Dare 41, the theme was "Combine 2 incompatible genres"☆37Updated last year
- Nuclear Blaze, a 48h game for Ludum Dare 48☆121Updated 2 years ago
- Fort Loop: a 48h puzzle game for Ludum Dare 47☆35Updated 3 years ago
- Import Ogmo generated maps to Heaps based projects☆18Updated 3 years ago
- A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everythi…☆72Updated 4 years ago
- Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)☆60Updated 3 years ago
- Ludum Dare 40 - Theme : "The more you have, the worse it is"☆61Updated 7 years ago
- LDtk level editor Haxe API (available on HaxeLib)☆97Updated this week
- ☆14Updated 3 years ago
- 🥊 Create and edit collision box mapping for your game. This tool is focused in fighting and beat 'em up games collision mapping.☆50Updated 5 years ago
- A survival game with an iPanda, lots of snow, horrible creatures and a cable car. Made using HeapsIO and Haxe language.☆19Updated 6 years ago
- cloned-rebased translated fork of the russian Beeblerox/Simplest-Heaps-Examples☆25Updated 5 years ago
- A toolkit to design a level in TrenchBroom and export it to Defold☆70Updated 2 weeks ago
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆42Updated last year
- 2D editor written in Haxe Kha☆35Updated 5 years ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- ☆22Updated 3 months ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆53Updated last year
- ☆60Updated 9 years ago
- The general personal libs I use in my Haxe projects.☆257Updated last month
- Port of Pixel Planets shaders to Defold☆40Updated 4 years ago
- Dumber Dwarves is a 48h game entry for the GMTK 2020 game jam.☆14Updated 5 years ago
- ink implemetation for defold☆26Updated 6 months ago
- Example of writing an extension using different languages☆19Updated 10 months ago
- Haxe native extension for the Steam API☆48Updated 2 weeks ago
- my ludum dare repo☆21Updated 9 years ago
- Aseprite script that visualizes stacked sprites☆28Updated 4 months ago
- Aseprite Defold integration☆18Updated 3 weeks ago
- Source code for my old game Curse of the Arrow☆48Updated 6 years ago