☆18Jun 28, 2018Updated 8 years ago
Alternatives and similar repositories for emerald-engine
Users that are interested in emerald-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- NewsInside's PlayStation 2 Homebrew Pack☆11Jun 20, 2020Updated 6 years ago
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated 6 months ago
- A puzzle game that uses Real-Time Ray Tracing (RTX) for gameplay and rendering. Implemented in Vulkan 1.2 using VK_KHR_ray_tracing, based…☆12Dec 22, 2021Updated 4 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 3 years ago
- Class for making Playstation 1 apps using PSYQ☆13Jun 29, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Reverb built in JUCE☆10May 5, 2017Updated 9 years ago
- C++ plugin built with the JUCE Framework to provide insight about the relative phase relationship of audio signals☆10Nov 12, 2017Updated 8 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆13Jan 1, 2019Updated 7 years ago
- A collection of smaller JUCE projects.☆15Jun 1, 2022Updated 4 years ago
- A JUCE based stereo expander and harmonic exciter using Mid-Side processing and tube-based distortion for increased stereo width and harm…☆18Nov 21, 2024Updated last year
- A Collection of Useful C++ Classes for Digital Signal Processing (adapted for JUCE)☆14Oct 19, 2017Updated 8 years ago
- PS2 FORTUNA Homebrew Launcher☆20Dec 29, 2019Updated 6 years ago
- A nice reverb implemented in C++/JUCE☆16Dec 2, 2020Updated 5 years ago
- Tape Delay based on Roland RE-201 Space Echo and Echoplex Tape Echo - on JUCE☆14Dec 1, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Dynamic Equalizer written in C++ using JUCE.☆16Jun 22, 2021Updated 5 years ago
- Playstation I-II controller library that can read analog values, change controller mode, and control dualshock☆17Jul 17, 2018Updated 8 years ago
- ☆43Dec 14, 2022Updated 3 years ago
- A JUCE Template including a minimal synthesizer created with MaxMSP's rnbo~, that encapsulates rnboObject's state into JUCE's AudioProces…☆18Jun 25, 2023Updated 3 years ago
- A Spigot/Bukkit Plugin that preforms different item modifications with easy to use commands.☆15Jul 25, 2025Updated last year
- ☆23Updated this week
- A Playstation Debugger☆18Aug 31, 2020Updated 5 years ago
- Surge FX as a separate plugin, built with JUCE.☆13Feb 22, 2021Updated 5 years ago
- Tutorials for JUCE Audio Development.☆18Jun 18, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A public domain SDL2 OpenGL template project including build scripts☆24Oct 26, 2023Updated 2 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- A simple 2D/3D game engine.☆22Mar 17, 2026Updated 4 months ago
- OpenGL rendering framework.☆27Mar 9, 2022Updated 4 years ago
- Global Illumination Demo in Vulkan Compute☆12May 30, 2020Updated 6 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- Water simulation with OpenGL☆11Jan 23, 2018Updated 8 years ago
- ☆11Oct 23, 2020Updated 5 years ago
- A Uxn emulator written in python☆25Apr 18, 2022Updated 4 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Tiny header-only C/C++ library to parse/serialize XML☆18Aug 6, 2026Updated last week
- Slim, simple, cross-process, reader-writer unfair fast spin lock for Windows☆11Jan 31, 2026Updated 6 months ago
- A versatile rendering engine designed with an API-agnostic architecture☆23Sep 25, 2025Updated 10 months ago
- Fast and open-source alternative to Pokémon Essentials with a dedicated editor☆14Nov 5, 2022Updated 3 years ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago
- Slides, source-code and screencasts of introductory talk about raymarching held at C++user-group meeting in Aachen, Germany in May of 201…☆10Apr 3, 2024Updated 2 years ago
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago