Tiny 2d game framework
☆34Sep 11, 2026Updated last month
Alternatives and similar repositories for rogalik
Users that are interested in rogalik are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Coffee-break roguelike, written in Rust☆32Jul 8, 2025Updated last year
- Direct UIKit backend for Bevy Engine☆17Jan 28, 2026Updated 8 months ago
- Statically typed Entity-Component storage and simple Event Bus☆19Sep 21, 2026Updated 3 weeks ago
- Create tilemaps in seconds!☆17Aug 19, 2026Updated last month
- ☆17Aug 18, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13Feb 22, 2023Updated 3 years ago
- Pixel art and spritesheet editor☆148Aug 27, 2024Updated 2 years ago
- A Bevy friendly wrapper of Box2D and LiquidFun.☆10Aug 14, 2024Updated 2 years ago
- Rust implementation of the learn opengl book using nalgebra glm lib and glow☆14Sep 20, 2023Updated 3 years ago
- A remote inspector for Bevy game engine, allowing you to inspect and modify entities in real-time☆34Dec 2, 2024Updated last year
- Bevy plugin adding a texture atlas sprite with configurable background and foreground colors.☆17Jul 20, 2026Updated 2 months ago
- template for bevy games 🦀☆19Jan 24, 2025Updated last year
- Game engine project written in pure rust for learning about rust and game tech☆38Aug 31, 2026Updated last month
- ☆16Aug 21, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆19Oct 9, 2026Updated last week
- Play Live. Die. Repeat. for free today!☆18Jul 29, 2024Updated 2 years ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆55Jul 13, 2025Updated last year
- A presentation about egui, implemented in egui☆18Sep 14, 2023Updated 3 years ago
- Allows removing areas in a navmesh via scene-placed bounds. Useful to remove unused islands☆10Jun 27, 2022Updated 4 years ago
- A shadertoy inspired shader-sandbox application and library!☆24Dec 29, 2025Updated 9 months ago
- Repository with code to run performance tests against Amazon DynamoDB☆16Jul 20, 2022Updated 4 years ago
- A cargo crate for a pixel map, implemented by an MX quad tree☆20Dec 27, 2025Updated 9 months ago
- Rust bindings for the Khronos EGL API☆27May 10, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- threadstack, ergonomic library for thread local stacks☆11Mar 5, 2021Updated 5 years ago
- Rust HAL repp☆12Apr 25, 2022Updated 4 years ago
- ☆15Jul 13, 2022Updated 4 years ago
- A framework for making games using Macroquad.☆25Nov 10, 2021Updated 4 years ago
- Bevy Engine rougelike with a tutorial☆43Jun 9, 2023Updated 3 years ago
- Raytracing in One Weekend in Bevy☆15Sep 24, 2024Updated 2 years ago
- My personal game engine, for 2D sidescrollers with physics☆64Aug 11, 2025Updated last year
- Finger-friendly Sudoku game☆32Jan 20, 2026Updated 8 months ago
- Here I am developing a multiplayer fast paced shooter, similar to Quake, using Godot.☆10Jun 22, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Access tracing logs in your bevy app using vanilla bevy_ui☆26Aug 19, 2026Updated last month
- Proto Actor - Ultra fast distributed actors for C++☆12Sep 9, 2017Updated 9 years ago
- A Rust Gameboy emulator! Supports macOS, Windows, Linux, and ports☆46Nov 24, 2025Updated 10 months ago
- A 3D game engine written in Rust.☆13Jun 22, 2022Updated 4 years ago
- Powerful tooltips for Bevy☆39Aug 23, 2026Updated last month
- Koto scripting support for Bevy☆24Feb 18, 2026Updated 8 months ago
- How to program for the GBA, from scratch☆15May 14, 2024Updated 2 years ago