Tiny crates for 2D game dev
☆35May 12, 2026Updated last month
Alternatives and similar repositories for rogalik
Users that are interested in rogalik are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Coffee-break roguelike, written in Rust☆32Jul 8, 2025Updated 11 months ago
- Lotus is a game engine with the main focus of being easy-to-use and straight forward on developing 2D games.☆24Jun 5, 2026Updated last week
- Create tilemaps in seconds!☆17Feb 24, 2026Updated 3 months ago
- ☆17Sep 10, 2024Updated last year
- A refreshingly simple multiplayer ant colony rts game written in Rust☆12Aug 18, 2025Updated 10 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆12Feb 22, 2023Updated 3 years ago
- template for bevy games 🦀☆20Jan 24, 2025Updated last year
- Pixel art and spritesheet editor☆150Aug 27, 2024Updated last year
- A remote inspector for Bevy game engine, allowing you to inspect and modify entities in real-time☆34Dec 2, 2024Updated last year
- Bevy plugin adding a texture atlas sprite with configurable background and foreground colors.☆17Jul 19, 2024Updated last year
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Jul 13, 2025Updated 11 months ago
- ☆16Aug 21, 2021Updated 4 years ago
- A Rust library for Goal-Orientated Action Planning, supporting dynamic priority and cost.☆16May 13, 2025Updated last year
- A presentation about egui, implemented in egui☆17Sep 14, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A framework for making games using Macroquad.☆25Nov 10, 2021Updated 4 years ago
- Integration with renet for bevy_replicon☆19Jun 3, 2026Updated 2 weeks ago
- A cargo crate for a pixel map, implemented by an MX quad tree☆21Dec 27, 2025Updated 5 months ago
- Repository with code to run performance tests against Amazon DynamoDB☆16Jul 20, 2022Updated 3 years ago
- Browse through built-in Godot editor icons for use with `@export_tool_button` and editor plugins☆15Jan 23, 2026Updated 4 months ago
- Rust bindings for the Khronos EGL API☆25May 10, 2024Updated 2 years ago
- Bevy Engine rougelike with a tutorial☆43Jun 9, 2023Updated 3 years ago
- ☆34May 23, 2025Updated last year
- ☆15Jul 13, 2022Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Rust HAL repp☆12Apr 25, 2022Updated 4 years ago
- threadstack, ergonomic library for thread local stacks☆11Mar 5, 2021Updated 5 years ago
- Raytracing in One Weekend in Bevy☆15Sep 24, 2024Updated last year
- A Rust Gameboy emulator! Supports macOS, Windows, Linux, and ports☆46Nov 24, 2025Updated 6 months ago
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆25Feb 10, 2021Updated 5 years ago
- A Scala.js library for building user interfaces☆13May 30, 2023Updated 3 years ago
- Simulate different color blindness types to highlight potential issues☆12Apr 16, 2025Updated last year
- A basic raytracer implementation in Rust based on the Ray Tracing in One Weekend book.☆21Oct 11, 2022Updated 3 years ago
- My personal game engine, for 2D sidescrollers with physics☆65Aug 11, 2025Updated 10 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Code the ICML 2024 paper: "Variance-reduced Zeroth-Order Methods for Fine-Tuning Language Models"☆12Jun 25, 2024Updated last year
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆26Jan 20, 2026Updated 4 months ago
- An example implementation binding the GDK, PlayFab, and GameInput to Godot☆199Updated this week
- How to program for the GBA, from scratch☆15May 14, 2024Updated 2 years ago
- Koto scripting support for Bevy☆24Feb 18, 2026Updated 4 months ago
- Finger-friendly Sudoku game☆32Jan 20, 2026Updated 4 months ago
- A simple archiving format, in Pure Safe Rust, with C bindings and a CLI☆56Sep 16, 2025Updated 9 months ago