lukexor / pix-engineLinks
pix_engine is a cross-platform graphics & UI library for simple games, visualizations, digital art, and graphics applications written in Rust, supporting SDL2 (and soon Web-Assembly!) renderers.
☆37Updated this week
Alternatives and similar repositories for pix-engine
Users that are interested in pix-engine are comparing it to the libraries listed below
Sorting:
- Cross-platform audio for Rust☆119Updated 3 months ago
- A simple library for animation in Rust☆135Updated 3 years ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- Processes winit events, allowing input state to be queried at any time.☆73Updated last year
- An easy to build and use set of SDL2 bindings.☆62Updated last year
- Vulkan-lite GPU API☆30Updated last year
- A kludgey 2d game engine written in Rust atop wgpu☆73Updated 3 months ago
- ☆94Updated last month
- A tweening library for Rust☆63Updated 2 months ago
- egui bindings for macroquad☆111Updated last month
- Simple example on how to use egui with wgpu and winit.☆89Updated 2 years ago
- Easy to use game engine☆70Updated last year
- Fast prototyping 3D engine☆107Updated 3 years ago
- Doom + Cliché = Doomé☆88Updated 2 years ago
- RXI's microui ported to rust (not a binding)☆44Updated last year
- ☆66Updated 2 years ago
- Egui backend for SDL2 + OpenGL☆59Updated 4 months ago
- A scene-graph implementation in Rust☆26Updated 2 years ago
- Render egui with skia!☆64Updated 8 months ago
- A GPU rendered voxel editor☆48Updated 3 years ago
- Batteries included ECS library for rust with entity relations and much more☆86Updated 3 weeks ago
- Conveniently load, cache, and reload external resources☆155Updated this week
- Game ENGine for Rust Programming Language☆90Updated last month
- Task Orchestration Framework☆57Updated last year
- 📜A simple 2D text renderer for wgpu📜☆108Updated 3 months ago
- ☆34Updated 2 years ago
- Engine / framework for creating highly customizable and user modable action RPG's☆62Updated 3 years ago
- Source code of tutorials for Fyrox Game Engine (formerly known as rg3d)☆76Updated last year
- My personal game engine, for 2D sidescrollers with physics☆64Updated last month
- A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+☆35Updated last week