starrycos / PAINetLinks
[ICCV'23] PAINet: Parallel Attention Interaction Network for Few-shot Skeleton-based Action Recognition
☆12Updated last year
Alternatives and similar repositories for PAINet
Users that are interested in PAINet are comparing it to the libraries listed below
Sorting:
- Code for our paper "HyRSM++: Hybrid Relation Guided Temporal Set Matching for Few-shot Action Recognition".☆13Updated 2 years ago
- This is a repository contains the implementation of our AAAI'23 oral paper Hierarchical Contrast for Unsupervised Skeleton-based Action R…☆33Updated 2 years ago
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Updated 2 years ago
- This is the official implemntation for SkeleMixCLR☆19Updated 2 years ago
- Official implementation of the ECCV 2022 paper "CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillati…☆37Updated 2 years ago
- Code for our CVPR 2022 Paper "Hybrid Relation Guided Set Matching for Few-shot Action Recognition".☆25Updated 2 years ago
- Official PyTorch code for the CVPR 2024 paper 'Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognitio…☆32Updated last week
- The Official PyTorch implementation of "Part Aware Contrastive Learning for Self-Supervised Action Recognition" in IJCAI 2023☆13Updated last year
- ☆29Updated 5 months ago
- TA2N: Two-Stage Action Alignment Network for Few-Shot Action Recognition☆14Updated last year
- The repository is the implementation of ICLR 2023 paper "Graph Contrastive Learning for Skeleton-based Action Recognition".☆54Updated this week
- [AAAI'25]: Building a Multi-modal Spatiotemporal Expert for Zero-shot Action Recognition with CLIP☆15Updated 3 months ago
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆20Updated last year
- This is an official PyTorch implementation of "Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximiza…☆24Updated last year
- Code for our IJCV 2023 paper "CLIP-guided Prototype Modulating for Few-shot Action Recognition".☆64Updated last year
- Official code of the MSF model for GZSSAR (ICIG 2023)☆12Updated last year
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆114Updated last year
- Code for our CVPR 2023 paper "MoLo: Motion-augmented Long-short Contrastive Learning for Few-shot Action Recognition".☆45Updated last year
- Code repository for the paper "Learning Discriminative Representations for Skeleton Based Action Recognition". CVPR 2023☆59Updated 2 years ago
- [ACM MM 2024] Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer☆17Updated 5 months ago
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆12Updated 6 months ago
- implementation of "Action Quality Assessment with Temporal Parsing Transformer"☆21Updated 2 years ago
- ☆14Updated 2 years ago
- [ICCV 2023] Official PyTorch implementation of the paper "DiffTAD: Temporal Action Detection with Proposal Denoising Diffusion"☆36Updated 2 years ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆42Updated 2 months ago
- ☆32Updated 2 years ago
- The official implementation of ECCV22 paper "Learning Spatial-Preserved Skeleton Representations for Few-Shot Action Recognition"☆40Updated 2 years ago
- ☆50Updated last year
- Official implementation of the ICCV 2023 paper "Masked Motion Predictors are Strong 3D Action Representation Learners"☆45Updated last year
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆65Updated 3 years ago