[NeurIPS 2024] CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition
☆16Nov 12, 2025Updated 4 months ago
Alternatives and similar repositories for CHASE
Users that are interested in CHASE are comparing it to the libraries listed below
Sorting:
- [CVPR2024] Official implementation of the paper: Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning☆40Aug 15, 2025Updated 7 months ago
- A curated list of reinforcement learning (RL) for agents.☆81Updated this week
- Implementation of the paper: VG4D: Vision-Language Model Goes 4D Video Recognition(ICRA 2024)☆15Apr 23, 2024Updated last year
- [IROS 2023] Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition☆21Jul 12, 2025Updated 8 months ago
- Implementation of the paper: ModelNet-O: A Large-Scale Synthetic Dataset for Occlusion-Aware Point Cloud Classification☆13Aug 31, 2024Updated last year
- [ICCV 2025] Official repository of TDSM☆29Oct 17, 2025Updated 5 months ago
- ☆26Jan 26, 2024Updated 2 years ago
- OpenScan: A Benchmark for Generalized Open-Vocabulary 3D Scene Understanding☆20Dec 5, 2025Updated 3 months ago
- [MMAsia 2023] Official PyTorch implementation of the paper " Cross-Modal Retrieval for Motion and Text via DropTriple Loss "☆37Nov 30, 2024Updated last year
- Official code of the MSF model for GZSSAR (ICIG 2023)☆14Jan 3, 2026Updated 2 months ago
- [ACMMM 2024] Implementation of the paper “Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition“.☆45Mar 21, 2025Updated 11 months ago
- ☆16May 14, 2024Updated last year
- [TPAMI 2026] Implementation of the paper “Heatmap Pooling for Action Recognition from RGB Videos”.☆64Feb 20, 2026Updated last month
- [ACMMM 2023] Skeleton-MixFormer: Multivariate Topology Representation for Skeleton-based Action Recognition☆24Sep 24, 2023Updated 2 years ago
- [NeurIPS2023] Implementation of the paper: Explore In-Context Learning for 3D Point Cloud Understanding☆73Updated this week
- [CICAI 2023] Implementation of the paper “Integrating Human Parsing and Pose Network for Human Action Recognition”.☆11Sep 24, 2024Updated last year
- IJCAI 2024 Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition☆14Nov 25, 2024Updated last year
- [TRIT 2024] Implementation of the paper “Explore Human Parsing Modality for Action Recognition”.☆37Aug 26, 2024Updated last year
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆21Oct 25, 2023Updated 2 years ago
- The code of the ECCV 2024 paper: "Language-Assisted Skeleton Action Understanding for Skeleton-Based Temporal Action Segmentation"☆15Jul 10, 2025Updated 8 months ago
- CVPR 2025☆25May 9, 2025Updated 10 months ago
- ☆18Oct 19, 2024Updated last year
- An open-source lightweight game generation paradigm. It includes everything from data processing to model architecture design and playabi…☆121Jan 7, 2025Updated last year
- InterFormer method to generate a reaction motion based on an action motion with 3D skeletons☆29Mar 20, 2023Updated 3 years ago
- Learning Group Activities from Skeletons without Individual Action Labels☆21Dec 2, 2021Updated 4 years ago
- We have implemented Track # 1 for ICME 2024: Spatial Action Localization on Chaotic World dataset. Our mAP on the validation set reaches …☆12Nov 11, 2024Updated last year
- Official PyTorch implementation of "DeGCN : Deformable Graph Convolutional Networks for Skeleton-Based Action Recognition"☆50Jun 18, 2024Updated last year
- [ICME 2024] Implementation of the paper “HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognition“.☆45Dec 25, 2024Updated last year
- This is the code repository of AAAI2023--Human Joint Kinematics Diffusion-Refinement for Stochastic Motion Prediction☆14Nov 27, 2022Updated 3 years ago
- [CVPR2024] Learning from Synthetic Human Group Activities☆14Feb 24, 2025Updated last year
- This is the official implemntation for SkeleMixCLR☆18Jul 8, 2022Updated 3 years ago
- A code support using OpenCV, Yolo, SimCC, SMPLX, Open3D, FBX-SDK, Blender and Maya.☆43Oct 23, 2024Updated last year
- [ECCV 2024] Official repository of SkateFormer☆125Nov 18, 2024Updated last year
- [ICCV2023] Chaotic World: A Large and Challenging Benchmark for Human Behavior Understanding in Chaotic Events☆10Dec 7, 2024Updated last year
- Spatio-Temporal Tuples Transformer for Skeleton-Based Action Recognition☆61Apr 12, 2022Updated 3 years ago
- [AAAI 2024] The Official implementation for 'SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Act…☆27Apr 20, 2024Updated last year
- [ACM MM 2025] This repository is the official implementation of the paper "Motion Matters: Motion-guided Modulation Network for Skeleton-…☆20Nov 28, 2025Updated 3 months ago
- MedSoft-Diffusion was early accepted to MICCAI 2025 (top 9%, scores: 5/4/4).☆42Mar 1, 2025Updated last year
- A project about deploying a yolo server to support inferring image sent by different clients.☆10Mar 23, 2024Updated last year