liruilong940607 / gaussian-splattingLinks
[gsplat backend] Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
☆22Updated 9 months ago
Alternatives and similar repositories for gaussian-splatting
Users that are interested in gaussian-splatting are comparing it to the libraries listed below
Sorting:
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆45Updated last year
- Official PyTorch implementation of "UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video"☆72Updated 11 months ago
- ConsistentNeRF Enhances Neural Radiance Fields with 3D Consistency for Sparse View Synthesis☆75Updated 2 years ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆121Updated last year
- Official code for the paper: Can3Tok (ICCV2025)☆39Updated 3 months ago
- Code for Faster VGGT with Block-Sparse Global Attention☆88Updated last month
- Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal☆101Updated 3 weeks ago
- [ICCV 2023] This is the official implementation of our paper "MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Vi…☆70Updated last year
- Call Arxiv API and automatically update paper list☆18Updated 8 months ago
- The official code of TriVol in CVPR-2023☆41Updated last year
- [CVPR 2023] Semantic Ray: Learning a Generalizable Semantic Field with Cross-Reprojection Attention☆83Updated last year
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆63Updated 2 years ago
- 🔥RayDF in PyTorch (NeurIPS 2023)☆103Updated 3 months ago
- Render COLMAP reconstructed Model with Pytorch3D☆43Updated 2 years ago
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆195Updated 7 months ago
- Improved 3DGS rasterizer.☆125Updated 9 months ago
- RGBD2: Generative Scene Synthesis via Incremental View Inpainting using RGBD Diffusion Models☆98Updated 2 years ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- A collection of object-compositional modeling by implicit neural representation.☆58Updated 2 years ago
- "E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training" official implementation.☆171Updated this week
- NeurIPS2023 Spotlight: Masked Space-time Hashing☆90Updated 2 years ago
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆49Updated 9 months ago
- [AAAI25 Oral] DiffCalib: Reformulating Monocular Camera Calibration as Diffusion-Based Dense Incident Map Generation☆43Updated 7 months ago
- ☆32Updated 2 years ago
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆151Updated 7 months ago
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year
- Seeing World Dynamics in a Nutshell☆111Updated 9 months ago
- Modules, operators and utilities for 3D neural rendering in single-object, multi-object, categorical and large-scale scenes.☆153Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- [ICCV 2025] Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis☆103Updated last month