lhecker / dwrite-hlslLinks
Blend text in a HLSL shader and have it look like native DirectWrite
☆43Updated 3 months ago
Alternatives and similar repositories for dwrite-hlsl
Users that are interested in dwrite-hlsl are comparing it to the libraries listed below
Sorting:
- DXC built using Zig☆69Updated 11 months ago
- A window with Direct3D context that doesn't flicker on resizing☆43Updated last year
- A minimal borderless window with the Windows API☆340Updated 2 years ago
- The Rox operating system☆15Updated last year
- Cold-start page provisioning speed test for WIndows☆45Updated 4 years ago
- Simple remote desktop sharing application for Windows☆138Updated last year
- Direct2D and DirectWrite C headers☆35Updated 9 months ago
- SQLite viewer☆109Updated 3 months ago
- A small image viewer for Windows written in Rust.☆70Updated 3 years ago
- GUI for D3d12info combined with GPU hardware database☆29Updated 2 weeks ago
- Fast O(1) offset allocator with minimal fragmentation in C99☆60Updated 3 weeks ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆21Updated last year
- Example of properly DPI-scaling Win32 windows from XP to the latest Windows 11☆265Updated last year
- rex engine and game☆15Updated 4 years ago
- ☆26Updated last year
- Explicit runtime imports for Windows☆30Updated last year
- the Donald Trump of the ECS libraries☆68Updated 5 years ago
- A compact memory bandwidth tester for x64 CPUs☆124Updated 4 years ago
- Work Stealing Threadpool in a C Header☆24Updated 4 months ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆51Updated 2 months ago
- Tiny utility to notify when Twitch users go live for Windows 10 and up☆88Updated 5 months ago
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆81Updated 5 months ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 5 months ago
- MythOS game engine from Charybdis Enterprises☆19Updated 4 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆135Updated 6 years ago
- Notes on getting the old letters onto a digital screen☆17Updated 3 months ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- Network library in C for Windows☆85Updated last year
- This is a c-api wrapper for ImGuizmo☆26Updated 2 months ago