β16Mar 12, 2026Updated 5 months ago
Alternatives and similar repositories for LupinPathTracer
Users that are interested in LupinPathTracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Record and replay π± input with precise timingβ17Sep 12, 2022Updated 3 years ago
- Reusable post-processing effects for wgpuβ13Sep 13, 2024Updated last year
- Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"β19Jan 25, 2024Updated 2 years ago
- Another physically based renderer named after edible seaweedβ18Sep 30, 2021Updated 4 years ago
- Constructing a linear BVH with WebGPU.β15Aug 15, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Image filters using wgpu/compute shadersβ21Oct 14, 2022Updated 3 years ago
- A trait-based system for creating async Wakers. Because RawWakers are healthier after they've been cooked.β21Dec 23, 2020Updated 5 years ago
- Library for working with pixels and imagesβ27Jun 18, 2026Updated 2 months ago
- β11Jun 16, 2018Updated 8 years ago
- DX12 Path Tracer with ShaderToy interopβ46Jan 13, 2025Updated last year
- Toy vulkan renderer made for learning purposesβ18Aug 14, 2026Updated 2 weeks ago
- Command line tool to download songs from Youtubeβ11Jul 20, 2023Updated 3 years ago
- Rust KTX texture storage format parsingβ11Nov 30, 2025Updated 8 months ago
- π - Functional regex-based glsl bundler, loader, transpiler and minifierβ15Jan 16, 2026Updated 7 months ago
- Virtual machines for every use case on DigitalOcean β’ AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A low-level gltf parser implemented on nanoserdeβ40Updated this week
- A cross-browser solution for synchronizing cross-document synchronization between multiple sites/iframesβ12Oct 12, 2015Updated 10 years ago
- Rust-based three.js implementation using wasm + webgpuβ11Dec 2, 2021Updated 4 years ago
- A zero-dependency 'hello triangle' sample that uses Rust, Wasm, and WebGL.β14Jan 8, 2021Updated 5 years ago
- An educational path tracer written in C using Vulkan to supplement a lecture series on path tracing.β126Jun 20, 2026Updated 2 months ago
- Generating procedural texturesβ26Jun 22, 2021Updated 5 years ago
- An example implementation of OpenPBR in a WebGL pathtracerβ81Mar 8, 2026Updated 5 months ago
- π€π¦ A rust native replacement for Android's `sdkmanager`β18Mar 6, 2024Updated 2 years ago
- Extremely fast and lightweight Electron alternative for Rust.β12Oct 12, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- reflection for rust programmingβ16Aug 30, 2019Updated 6 years ago
- This is my experiments with BVH build algorithms on GPU.β57Oct 14, 2024Updated last year
- Simple, minimal and open source static web server that uses no dependencies.β41Nov 17, 2022Updated 3 years ago
- A raytracer written with webgpu (wgpu-rs).β13Nov 19, 2020Updated 5 years ago
- β17Jul 22, 2025Updated last year
- β33Mar 14, 2023Updated 3 years ago
- a three js implementation of cesium.js' clampToGround options.β10Jul 11, 2026Updated last month
- A very simple CPU path tracer.β20Oct 23, 2025Updated 10 months ago
- An open-source framework for optimizing binary image processing algorithms.β16Feb 25, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean β’ AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Repository for my german Vulkan Tutorial series. Code for each tutorial can be found in the respective releasesβ17Apr 3, 2023Updated 3 years ago
- Pathfinding on grids using jump point search and connected components.β28Aug 16, 2026Updated 2 weeks ago
- Pathtraced Realtime Engineβ81Oct 18, 2025Updated 10 months ago
- A rust library for checked floating point operationsβ83Jan 6, 2026Updated 7 months ago
- WebGPU/wgpu Radix Key-Value Sortβ45Jul 15, 2024Updated 2 years ago
- WebGL Heightmap Pathtracing using Quadtree Displacement Mappingβ25Dec 6, 2023Updated 2 years ago
- DOOM fire implementation written in rustβ89Jan 20, 2023Updated 3 years ago