Collections of tools and utilites
☆17May 24, 2025Updated last year
Alternatives and similar repositories for unity-utilities
Users that are interested in unity-utilities are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- Short script for Unity engine to be able recording all output audio stream to the file.☆12Oct 14, 2017Updated 8 years ago
- List of commonly needed resources, sdk downloads, cheatsheets and useful tools, used in UnityLauncherPro as resources page☆13May 12, 2025Updated last year
- New issue tracker for Photon Bolt☆10Oct 27, 2022Updated 3 years ago
- A C# wrapper for the JavaScript LaTeX type setting library for use in .NET☆10Sep 13, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Reference map files to Unity API to use with DocFX☆18May 9, 2026Updated 3 months ago
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago
- Web Socket demos for Unity☆18May 2, 2018Updated 8 years ago
- A lightweight, in-game developer console for Unity☆31Mar 23, 2021Updated 5 years ago
- Admin API GUI application for Microsoft Azure PlayFab☆20Mar 13, 2024Updated 2 years ago
- Godot 4.5+ addon for saving and loading game state, with pluggable save file formats and a focus on ease of use☆15Jun 17, 2026Updated last month
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆33Apr 16, 2026Updated 3 months ago
- ☆30Nov 21, 2022Updated 3 years ago
- QOI Importer & Exporter for Unity☆12Sep 19, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated 2 years ago
- C# code generator for reading and writing the protocol buffers format☆14Updated this week
- C# library with very fast but not very accurate realisations of System.Math methods.☆12Jun 4, 2017Updated 9 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Continuous deployment tools for open-source Unity3D packages and assets.☆12Jan 19, 2017Updated 9 years ago
- AI - Influence map using a compute shader and async gpu readback☆10Jul 20, 2022Updated 4 years ago
- C# Unity Machine Learning (Neural Network) Personal Project☆11Aug 22, 2016Updated 9 years ago
- Easing toolkit using Unity.Mathematics☆12Jul 30, 2024Updated 2 years ago
- Template Phaser Tauri☆22May 12, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple imposter implementation based on Unity☆16Aug 19, 2020Updated 5 years ago
- ☆37Sep 19, 2024Updated last year
- A simple tool to create and manage your script templates.☆15Jan 4, 2024Updated 2 years ago
- Sharp3D.Math math library☆11Nov 17, 2017Updated 8 years ago
- This tool will search for Unity packages and map their dependencies into a graph that can be outputted in various ways.☆11May 15, 2020Updated 6 years ago
- Routine is a Go package for running routines, primarily for game development.☆15Apr 1, 2024Updated 2 years ago
- A connection based messaging system built ontop of Steamworks P2P☆10Mar 16, 2019Updated 7 years ago
- A simple Unity importer for qoi, the "Quite OK Image" image format (https://github.com/phoboslab/qoi)☆12Oct 6, 2024Updated last year
- A powerful library to help you access a SQLite database in C#.☆23Jun 6, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Automatic HasFlagNonAlloc method generator for C# & Unity☆17Nov 25, 2025Updated 8 months ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Jul 13, 2018Updated 8 years ago
- A runtime object scattering/vegetation authoring, streaming and rendering tool for Unity optimised for instanced rendering a very large n…☆18Dec 3, 2022Updated 3 years ago
- [Unity3D] Unity Presets - A Library full of content: Free Unity Scripts / Art / Tools that can be used for unity projects copyright free.…☆34Sep 10, 2023Updated 2 years ago
- A work in progress procedurally generated game☆18Jul 28, 2026Updated last week
- My custom synthesizer work☆31Jan 13, 2026Updated 6 months ago
- More advanced Unity Neural Network, built from scratch in C#☆16May 15, 2023Updated 3 years ago