Goku Game Engine - simple, easy to use GUI based game engine
☆35Dec 31, 2024Updated last year
Alternatives and similar repositories for goku
Users that are interested in goku are comparing it to the libraries listed below
Sorting:
- HAMT implementation whose sub-trees can be shared over threads☆10Feb 9, 2026Updated 3 weeks ago
- Functions for determining terminal sizes in Rust☆14Feb 16, 2026Updated 2 weeks ago
- A simple snake game written in Rust using sdl2☆11May 4, 2020Updated 5 years ago
- A 2D roguelike game☆12Sep 5, 2017Updated 8 years ago
- ☆15Jul 14, 2023Updated 2 years ago
- A rust version of Snake that runs on android☆13Dec 29, 2018Updated 7 years ago
- Tool for obtaining different kind of information from your git repository☆12Dec 12, 2019Updated 6 years ago
- A Sokoban-esque puzzle game developed in Rust.☆13Feb 28, 2024Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Jul 5, 2024Updated last year
- Experiments in writing Defold extensions in Rust☆22Jun 24, 2024Updated last year
- An analysis library for zero-sum games, written in Rust☆18Sep 13, 2021Updated 4 years ago
- Rust GUI library.☆19Jul 29, 2024Updated last year
- Automatically derives `is_dog` and `is_cat` methods for `enum Pet { Dog, Cat }`.☆22Dec 26, 2020Updated 5 years ago
- Dynamic packet parsing within trees 🌲🌳🌴☆25Dec 8, 2017Updated 8 years ago
- A simple game about surviving on mars☆19Jan 10, 2023Updated 3 years ago
- Cross platform, lightweight Rust graphics library☆20Apr 28, 2024Updated last year
- The Cthangband roguelike game☆25Jan 29, 2023Updated 3 years ago
- ☆25Jul 29, 2021Updated 4 years ago
- Convenient creation of type-safe refinement types.☆23Jul 30, 2024Updated last year
- Roguelike Game in Rust using macroquad.rs☆27Aug 4, 2023Updated 2 years ago
- A rust library that provides pseudo-reflection for structs and enums☆22Oct 2, 2020Updated 5 years ago
- Rust map and set literals☆24Apr 18, 2020Updated 5 years ago
- A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+☆35Feb 8, 2026Updated 3 weeks ago
- A (reasonably) accurate NES emulator☆24Jan 2, 2021Updated 5 years ago
- A skyline plugin to help develop code mods for Super Smash Bros. Ultimate☆24Mar 22, 2023Updated 2 years ago
- A Rust implementation of the Bourke Delaunay triangulation algorithm.☆24Aug 11, 2019Updated 6 years ago
- A Rust memory allocator for large slices that don't escape the stack.☆31Jul 14, 2022Updated 3 years ago
- Tetris, written in Rust.☆21Nov 23, 2016Updated 9 years ago
- Rust crate for making Read streams peekable.☆26Aug 1, 2021Updated 4 years ago
- Pathfinding on grids using jump point search and connected components.☆27Jan 3, 2026Updated 2 months ago
- Trait implementation generator macro☆30Updated this week
- Port of my C# planet generator into rust☆24Jan 28, 2017Updated 9 years ago
- A turn-based multiplayer strategy game written in Rust with the Bevy game engine.☆32Sep 1, 2023Updated 2 years ago
- A simple, efficient spring animation library for smooth, natural motion in Rust☆71Nov 25, 2025Updated 3 months ago
- proc-macro for accessing struct field names at runtime☆39Jan 10, 2022Updated 4 years ago
- Custom RON Assets for Bevy☆38Jul 31, 2022Updated 3 years ago
- A simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser port☆76Aug 10, 2024Updated last year
- Toy future combinators using async/await☆35Dec 5, 2020Updated 5 years ago
- ☆12Feb 8, 2024Updated 2 years ago