hacktoberfest hacktoberfest2020 hacktoberfest-accepted
☆45Oct 28, 2023Updated 2 years ago
Alternatives and similar repositories for Data-Structures-
Users that are interested in Data-Structures- are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Water simulation with OpenGL☆11Jan 23, 2018Updated 8 years ago
- The unity framework for indie game development☆12Apr 17, 2025Updated last year
- Shader笔记,参考书籍,文档☆11Jan 25, 2024Updated 2 years ago
- ToyOS is a simple x86 OS that only accepts numeric values into the input stream and returns them to a standard out console.☆12Nov 27, 2025Updated 8 months ago
- Minimal implementation of the original Siggraph "Geometry clipmaps" paper in 200 lines of code☆11Apr 30, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple imposter implementation based on Unity☆16Aug 19, 2020Updated 5 years ago
- Mini-Engine Demonstration of Combining XeSS with VRS Tier 2.☆14Jan 26, 2026Updated 6 months ago
- 在Unity中使用LUA作为脚本,本项目提供一个轻量级无缝粘合层方案。☆12Jan 1, 2018Updated 8 years ago
- ☆15Jul 15, 2017Updated 9 years ago
- Graphics Engine built in C++ and DirectX 12☆14Apr 9, 2019Updated 7 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Jun 23, 2018Updated 8 years ago
- A LOD (Level of detail) implementation in Unity 5 for SkinnedMeshRenderers☆14Jul 14, 2017Updated 9 years ago
- Rotating a humanoid head in Unity 3D by scripting. Trying to get it to work by muscle value or bone rotation.☆14Apr 3, 2018Updated 8 years ago
- 我的光照探针技术的学习笔记,unity版本 2020.3.2f1c1☆16Apr 9, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also…☆10Mar 31, 2021Updated 5 years ago
- ☆18Aug 15, 2024Updated 2 years ago
- ☆20Feb 10, 2026Updated 6 months ago
- ☆18Mar 18, 2016Updated 10 years ago
- Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for …☆16Jan 3, 2023Updated 3 years ago
- Procedural mesh generator in Unity.☆28Aug 14, 2025Updated last year
- Replication of the amazing Grass/Foliage Rendering in Ghost of Tsushima☆19May 17, 2023Updated 3 years ago
- Unity中简单的实现四叉树加载的demo☆13Aug 24, 2019Updated 6 years ago
- NPC-Engine Unity integration package☆23Sep 26, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- TDEngine2 is a cross-platform game engine☆19Aug 5, 2026Updated last week
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Jan 6, 2023Updated 3 years ago
- 在unity上实现的一些基于position based dynamic的效果☆17Dec 21, 2020Updated 5 years ago
- UniqueShadow for Unity 5.6+ version☆17May 27, 2018Updated 8 years ago
- A easy-to-use graphics engine based on OpenGL☆19Feb 1, 2019Updated 7 years ago
- A simple script that you should attach to a plane with a box trigger collider to have stuff float in the trigger. Simulates water float/ …☆18Feb 7, 2025Updated last year
- Vulkan Render Engine☆17Jan 10, 2025Updated last year
- Construction and sampling of precomputed shadows in a compressed voxel octree☆17Mar 3, 2018Updated 8 years ago
- ☆22Aug 2, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆15Nov 30, 2022Updated 3 years ago
- Some game mechanic implementation in Unity.☆26Jul 18, 2021Updated 5 years ago
- virtual texture☆20Jul 17, 2020Updated 6 years ago
- 基于Unity的软光栅化☆20Mar 6, 2024Updated 2 years ago
- Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……☆20Jul 12, 2026Updated last month
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆30Dec 2, 2018Updated 7 years ago
- Shadow Volume implemented in C++ with OpenGL.☆17Jan 11, 2019Updated 7 years ago