knela96 / Dynamic-Parkour-SystemLinks
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
☆1,415Updated 2 years ago
Alternatives and similar repositories for Dynamic-Parkour-System
Users that are interested in Dynamic-Parkour-System are comparing it to the libraries listed below
Sorting:
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆913Updated last year
- Open source mesh slicing/fracturing utility for Unity☆1,081Updated last year
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,175Updated 2 weeks ago
- Third Person Controller for Unity☆1,047Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆1,037Updated 4 years ago
- Fracture any mesh at runtime☆1,287Updated 4 years ago
- Example Project for the new Unity Input System☆612Updated 2 months ago
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,934Updated last month
- Node Based Dialogue System for Unity☆897Updated 2 years ago
- The best way to implement singleton pattern in Unity.☆676Updated 2 weeks ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,277Updated last year
- This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity☆612Updated 2 years ago
- Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy☆1,049Updated 2 years ago
- Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]☆1,334Updated last week
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆921Updated 7 years ago
- Public release of the Unity Royale project. All of the assets are redistributable.☆1,164Updated 4 years ago
- A custom renderer feature for screen space outlines☆694Updated last year
- Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.☆1,300Updated 2 months ago
- A multi-threaded GOAP system for Unity☆1,669Updated 2 weeks ago
- A bunch of custom passes made for HDRP☆1,412Updated last year
- A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromisin…☆1,509Updated last week
- ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects☆1,363Updated 2 weeks ago
- a list of curated opensource Unity packages for future proof Game Developers☆1,823Updated 5 months ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,332Updated 3 years ago
- Unity Standard Asset Controllers☆631Updated 3 months ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,102Updated last year
- Extend the Unity Toolbar with your own Editor UI code.☆1,901Updated 3 weeks ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated 2 years ago
- ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices☆732Updated this week
- Screen-space outlines for Unity3d.☆1,373Updated 2 years ago