Unity-Technologies / Megacity-2019
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
☆504Updated 11 months ago
Alternatives and similar repositories for Megacity-2019
Users that are interested in Megacity-2019 are comparing it to the libraries listed below
Sorting:
- ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices☆664Updated this week
- Sample projects for the Unity.CharacterController package☆332Updated 2 months ago
- Smart camera tools for passionate creators☆587Updated last week
- Repository of projects that showcase the new DOTS animation package (com.unity.animation).☆435Updated 4 years ago
- ☆934Updated last year
- A Unity DOTS framework for my personal projects☆1,068Updated 2 weeks ago
- A unified framework for implementing ability systems in Unity☆1,016Updated 2 years ago
- DMotion - A high level Animation Framework for Unity DOTS☆512Updated 2 years ago
- Unity Standard Asset Controllers☆617Updated 2 years ago
- The best way to implement singleton pattern in Unity.☆573Updated 2 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆625Updated 2 years ago
- Unity UI Toolkit documentation code examples☆510Updated 4 months ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,601Updated 7 months ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆350Updated 6 months ago
- An advanced behaviour tree solution for the Unity game engine☆429Updated last year
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,060Updated last month
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Example project to draw 1million grass instances on mobile☆1,612Updated 4 years ago
- A stylized water shader (and material presets) for Unity.☆983Updated 4 years ago
- Node Based Dialogue System for Unity☆878Updated 2 years ago
- Fur shader implementation for URP☆1,183Updated 2 years ago
- A demo project to showcase design patterns and game architecture using ScriptableObjects☆245Updated last year
- ☆768Updated 3 years ago
- Public release of the Unity Royale project. All of the assets are redistributable.☆1,056Updated 4 years ago
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆417Updated 2 weeks ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,721Updated last year
- A rule based addressable asset importer☆909Updated last year
- Screen-space outlines for Unity3d.☆1,322Updated 2 years ago
- Unity DOTS Sprite Rendering Package☆601Updated last week
- Example Project for the new Unity Input System☆591Updated 3 years ago