kerrj / lerf
Code for LERF: Language Embedded Radiance Fields
☆668Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for lerf
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆669Updated 4 months ago
- The official implementation of SAGA (Segment Any 3D GAussians)☆597Updated 4 months ago
- Web-based 3D visualization + Python☆836Updated this week
- Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]☆677Updated 6 months ago
- [CVPR'24] Group Anything with Radiance Fields☆389Updated 2 weeks ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆853Updated 11 months ago
- [CVPR'23] OpenScene: 3D Scene Understanding with Open Vocabularies☆658Updated last year
- Fast neural radiance field training with free camera trajectories☆933Updated 8 months ago
- [CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation☆728Updated 4 months ago
- [CVPR23] FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularization☆454Updated last month
- [ CVPR 2023 Award Candidate ] OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation☆462Updated 2 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,097Updated this week
- A Scalable Pipeline for Making Steerable Multi-Task Mid-Level Vision Datasets from 3D Scans [ICCV 2021]☆416Updated last month
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,058Updated 3 months ago
- NeRFshop: Interactive Editing of Neural Radiance Fields☆452Updated last year
- Unofficial implementation of ZipNeRF☆808Updated last month
- Code for "Cameras as Rays"☆515Updated 5 months ago
- [CVPR23 Highlight] Implementation for Panoptic Lifting☆324Updated last year
- Segment Anything in 3D with NeRFs (NeurIPS 2023)☆893Updated 5 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆540Updated this week
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆607Updated 2 months ago
- 🧙🏻♂️A list of papers curated for you to dive into the Awesome Radiance Field-based 3D Editing.☆432Updated last week
- ☆670Updated 6 months ago
- [ICCV2023] Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement☆908Updated last week
- (CVPR 2023) NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior☆382Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆612Updated last month
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆847Updated last week
- A detailed formulae explanation on gaussian splatting☆517Updated last year
- Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024☆868Updated 3 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆603Updated last month