keijiro / KinoEight
8 bit-ish style post-processing effect for Unity
☆145Updated last month
Alternatives and similar repositories for KinoEight:
Users that are interested in KinoEight are comparing it to the libraries listed below
- Procedural character generation with Unity Shader Graph and VFX Graph☆198Updated 3 years ago
- Basic asset collection for Unity Shader Graph☆186Updated last month
- Unity primitive mesh generator as an asset importer☆345Updated last year
- A collection of procedural motion scripts for Unity☆226Updated last year
- Procedural blood stain shader☆196Updated 6 years ago
- ASCII art image effect for Unity☆117Updated 10 years ago
- Mirroring and kaleidoscope effect for Unity☆149Updated 9 years ago
- An image effect simulating analog video artifacts in Unity.☆182Updated 7 years ago
- Monochrome hatching post processing effect☆55Updated 4 years ago
- Simple post effects for Unity URP using Shader Graph☆137Updated 2 years ago
- Danish statue models scanned by Geoffrey Marchal☆119Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆149Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- Unity VFX Graph custom asset library☆232Updated 2 weeks ago
- Binary image effect for Unity☆232Updated 7 years ago
- Biplanar mapping shader for Unity☆103Updated 4 years ago
- "Wig" effect with the C# Job System and the Burst compiler☆186Updated last year
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Perceptually uniform colormap generator for Unity☆99Updated 4 years ago
- Real-time raytracing fly through☆99Updated 3 years ago
- Slit-scan image effect for Unity☆134Updated 7 years ago
- Just tried making boids with particle trails.☆106Updated 7 years ago
- A testbed project for testing the URP features☆122Updated last year
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 5 years ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 3 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆185Updated 5 years ago
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- ☆126Updated 5 months ago
- Example with Unity 2019.3 new Mesh API☆140Updated 4 years ago
- Blit-only custom render classes for HDRP☆49Updated 5 years ago