keijiro / VfxPyroLinks
Fireworks particle effect with Unity VFX Graph
☆253Updated 4 years ago
Alternatives and similar repositories for VfxPyro
Users that are interested in VfxPyro are comparing it to the libraries listed below
Sorting:
- Procedural character generation with Unity Shader Graph and VFX Graph☆200Updated 3 years ago
- "Wig" effect with the C# Job System and the Burst compiler☆194Updated 5 months ago
- A collection of procedural motion scripts for Unity☆239Updated 2 years ago
- Moon and Earth assets for Unity☆242Updated 3 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 5 months ago
- FFmpeg extension for Unity Recorder☆202Updated 5 years ago
- An example that shows how to use recorded Depthkit footage with Unity VFX Graph☆230Updated 4 years ago
- My testbed for Unity VFX Graph☆351Updated 4 years ago
- Unity VFX with point cloud☆183Updated 5 years ago
- A Unity example that shows how to use the new implementation of DrawProcedural.☆184Updated 6 years ago
- Procedural blood stain shader☆196Updated 6 years ago
- Image effects for post processing stack created with shader graph for Unity☆170Updated 4 years ago
- VFX Essentials with Unity3d Visual Effects Graph☆141Updated 2 years ago
- Unity primitive mesh generator as an asset importer☆347Updated last year
- Cosine gradient generator for Unity☆396Updated 3 years ago
- Unity VFX Graph custom asset library☆276Updated 5 months ago
- Basic asset collection for Unity Shader Graph☆190Updated 8 months ago
- A testbed project for Unity real-time ray tracing features☆289Updated last year
- HAP video player plugin for Unity☆347Updated last year
- Procedural flower generator for Unity.☆251Updated 8 years ago
- An attempt at making a aura thingie with a isoline shader.☆203Updated 7 years ago
- My personal Unity project template☆125Updated 5 months ago
- Colorful tunnel with Unity VFX Graph☆105Updated 4 years ago
- Various effects generated with Visual Effect Graph and all include more than 1 million of particles☆299Updated 2 years ago
- Unity humanoid animations converted from the Carnegie Mellon University Motion Capture Database☆199Updated 5 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆155Updated 6 years ago
- Provides spectrum data with audio output (Unity, C#)☆219Updated 11 years ago
- Custom UI controls for VJing with Unity☆226Updated 2 years ago
- A simple GPU particle system for Unity☆354Updated 6 years ago
- Use Kinect's depth feed with Unity's VFX Graph☆213Updated 4 years ago