kaajo / WebCamCap
Motion capture tool for 2D/3D motion capture with LED markers.
☆24Updated 4 years ago
Alternatives and similar repositories for WebCamCap:
Users that are interested in WebCamCap are comparing it to the libraries listed below
- DeepMoCap Github page:☆29Updated 2 years ago
- Passive optical distributed motion capture system☆27Updated 2 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆64Updated 4 years ago
- Optical multi-view motion capture with calibration suite☆26Updated 5 years ago
- OPENMOCAP: AN OPEN SOURCE SOFTWARE FOR OPTICAL MOTION CAPTURE☆78Updated 10 years ago
- Stream api and protocol for realtime 3d data☆18Updated 2 months ago
- A Python library for parametric control of a 3D rigged macaque face model for visual and social neuroscience☆47Updated 2 years ago
- FACSHuman plugin for MakeHuman project☆55Updated last year
- Takes two 3D head models and make them morph to each other☆30Updated 7 years ago
- Demo for our paper on real-time finger tracking with motion capture☆21Updated 7 months ago
- Efficient 3D Morphable Model Face Fitting using Depth Sensing Technologies☆25Updated 2 years ago
- Real-Time Blendshape Manipulation with Facial Landmark Detection from 2D Video☆53Updated 5 years ago
- Realtime facial motion capture, head pose estimation and rendering of the avatar☆65Updated 7 years ago
- Implementation of CVPR:[Face Alignment at 3000 FPS via Regressing Local Binary Features]☆23Updated 7 years ago
- ☆20Updated 6 years ago
- ☆17Updated 7 years ago
- Real-time markerless facial motion capture into Maya.☆68Updated 3 years ago
- Markerless motion capture data visualized through 3D animation using Blender and Python☆21Updated 3 years ago
- A 3D facial mesh morpher☆26Updated 8 years ago
- YerFace! A stupid facial performance capture engine for cartoon animation.☆34Updated 2 years ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 11 years ago
- Moiton Capture IO for Autodesk maya☆17Updated 7 years ago
- Multi-Cameras/Lighting Acquisition Setup for Photogrammetry☆45Updated 2 years ago
- ☆16Updated last year
- Visual Computing : Markerless Motion and/or Pose and/or Face detection and/or tracking and it's 3D reconstruction (in real time)☆38Updated 2 months ago
- Automatic 3D model rigging and real-time Linear Mesh Blending avatar animation in C++ and Kinect.☆35Updated 4 years ago
- Automatically exported from code.google.com/p/3d-face-reconstruction☆15Updated 9 years ago
- Corresponding code for the SIGGRAPH 2014 paper "Tangible and Modular Input Device for Character Articulation"☆20Updated 8 years ago
- ik rig retarget☆13Updated 8 months ago
- Human 3D Facial Pose Estimation and Tracking (AffCom IJCAI2018)☆49Updated 4 years ago