GuillaumeGibert / swoozLinks
A Super Wizard of OZ platform
☆19Updated 8 years ago
Alternatives and similar repositories for swooz
Users that are interested in swooz are comparing it to the libraries listed below
Sorting:
- FaceGrabber is introduced in the following paper: D. Merget, T. Eckl, M. Schwörer, P. Tiefenbacher, and G. Rigoll, “Capturing Facial Vide…☆11Updated 9 years ago
- This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto…☆75Updated 8 years ago
- A 3D facial mesh morpher☆28Updated 9 years ago
- YerFace! A stupid facial performance capture engine for cartoon animation.☆35Updated 3 years ago
- ☆29Updated 10 years ago
- Mova: Movement Analytics Platform☆21Updated 8 years ago
- Rig Animation with a Tangible and Modular Input Device☆26Updated 9 years ago
- ☆20Updated 10 years ago
- Blend shape facial animation☆51Updated 2 years ago
- 2D入力からの3D表情転写システム☆23Updated 8 years ago
- Online Motion Retargeting☆14Updated 12 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Updated 11 years ago
- ☆20Updated 7 years ago
- auto rigging model☆71Updated 6 years ago
- ☆12Updated 7 years ago
- Sphere Meshes for Real-Time Hand Modeling and Tracking☆51Updated 8 years ago
- An eye-tracking software designed for color, close-range eye images☆49Updated 8 years ago
- PTAM (Parallel Tracking and Mapping) with OpenCV and GStreamer support☆16Updated 10 years ago
- Kinect version 2 Face HD example.☆68Updated 10 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆66Updated 5 years ago
- ☆16Updated last year
- Skeleton tracking algorithm using energy minimization on geodesic distance features.☆23Updated 12 years ago
- OpenGL program that can render and smoothly animate faces representing different human emotions on a human head mesh.☆36Updated 10 years ago
- Semi-Automated Video Morphing☆23Updated 10 years ago
- A inverse kinematics library☆13Updated 10 years ago
- Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation☆40Updated 8 years ago
- 3D Face Reconstruction from a Single Image (3rd version)☆25Updated 10 years ago
- Vivid faces contains a demo of applying FRCNN on mobile platforms for extracting and training facial landmarks and 3D morph animations. C…☆19Updated 6 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- Code of 3D DeepDream in the paper "Neural 3D Mesh Renderer" by H. Kato, Y. Ushiku, and T. Harada.☆83Updated 7 years ago