olcPGEX extenstions that I find useful and I think might be useful to others
☆15Nov 11, 2023Updated 2 years ago
Alternatives and similar repositories for PGEv2_Extensions
Users that are interested in PGEv2_Extensions are comparing it to the libraries listed below
Sorting:
- Cross platform (Windows + Linux) Gamepad API for the Pixel Game Engine (http://onelonecoder.com/)☆17Sep 12, 2024Updated last year
- Easily use animated sprites in the OLC Pixel Game Engine☆24Jun 18, 2020Updated 5 years ago
- This is a template project using CMake to serve as a jumping off point for you to build your masterpiece olcPixelGameEngine application.☆33Jul 23, 2024Updated last year
- Mini-engine for small-scale personal development projects.☆46Nov 2, 2024Updated last year
- Run Seldonian experiments, compute diagnostics and compare Seldonian against baseline ML models☆14Jan 14, 2024Updated 2 years ago
- Royalroad client for iOS & Android☆11Sep 12, 2020Updated 5 years ago
- Client and Server for TSL UMD Tally Protocols☆13Updated this week
- Adaptive Macro Keyboard☆15Apr 23, 2021Updated 4 years ago
- Odin bindings for Native File Dialog Extended☆12Dec 21, 2024Updated last year
- This repository contains useful scripts with high reuse value.☆14Jan 23, 2023Updated 3 years ago
- The companion repository for the article: CMake: Building SFML and Game Projects with Linux.☆13Jan 1, 2021Updated 5 years ago
- A complete rewrite of Miyamoto! Level Editor, with all-new features.☆12Dec 20, 2025Updated 2 months ago
- ☆14Feb 9, 2026Updated last month
- Ui Juicer Godot Plugin☆13Jan 3, 2025Updated last year
- This is the Visual Studio release of OLC Pixel Game Engine 2.0 Mobile All In One for Android and iOS Project Template.☆52Jun 23, 2025Updated 8 months ago
- Contains code from most of Javidx9s ConsoleGameEngine videos that is ported to olcPixelGameEngine☆50Apr 23, 2025Updated 10 months ago
- MySQL client bindings for Odin☆14Aug 29, 2023Updated 2 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 5 years ago
- Blargg's DMG/GBC test roms.☆11Aug 15, 2018Updated 7 years ago
- A game input device abstraction layer.☆10Jul 25, 2023Updated 2 years ago
- IntelliJ platform plugin for Wavefront OBJ format☆15Mar 2, 2026Updated last week
- Example of consuming a UMD React component☆15Nov 16, 2017Updated 8 years ago
- Repository for the 'GPUNoiseTexture' Godot engine plugin.☆18Dec 20, 2024Updated last year
- ☆16Feb 24, 2021Updated 5 years ago
- Android NDK Bindings for Odin☆16Dec 16, 2024Updated last year
- A cross-platform 3D modeling application for macOS, Windows, Linux, and Web☆13Dec 19, 2024Updated last year
- FLTK row / column sizer☆13Sep 24, 2021Updated 4 years ago
- A high-performance List-Box control for Godot that can handle thousands of items. Works with a data template.☆30Feb 20, 2026Updated 2 weeks ago
- Python's shlex but in C☆25Jul 27, 2025Updated 7 months ago
- A demo scene with 3D UI accessable for VR controllers and mouse pointer☆16Feb 9, 2023Updated 3 years ago
- Code quality analyzer plugin for GDScript with clickable issue navigation☆30Feb 22, 2026Updated 2 weeks ago
- FFmpeg bindings for Odin☆14Oct 3, 2021Updated 4 years ago
- Port of SoLoud for .NET☆13Jun 3, 2024Updated last year
- A tiny public-domain Z-machine interpreter written in JavaScript/ES6☆15Feb 1, 2018Updated 8 years ago
- ☆15Mar 9, 2023Updated 3 years ago
- Inferno v2.0 - A naive pathtracer☆12May 24, 2020Updated 5 years ago
- A tetris clone made in Godot☆18Oct 9, 2023Updated 2 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Jun 17, 2024Updated last year
- Simple Android application that provides widgets to have notes at hand☆19Sep 19, 2019Updated 6 years ago