jiongchen / riemannView external linksLinks
Something called geometry
☆34Sep 7, 2025Updated 5 months ago
Alternatives and similar repositories for riemann
Users that are interested in riemann are comparing it to the libraries listed below
Sorting:
- It all started with the big bang☆32Jan 7, 2018Updated 8 years ago
- Parse, Analyse, Clean GLSL code in JS☆13Sep 27, 2015Updated 10 years ago
- [WIP] Fill an n-dimensional array by interpolating functions that define the boundaries☆11Feb 24, 2019Updated 6 years ago
- Sparse Voxel Octree implementation☆31May 23, 2016Updated 9 years ago
- Find all roots of a polynomial using the Jenkins-Traub method☆18Aug 16, 2017Updated 8 years ago
- Syntax meant for easy creation of linear programs with anywhere from 1 to thousands of constraints. Built on top of rglpk. The syntax is …☆21Feb 8, 2022Updated 4 years ago
- Implementation of the skip quadtree and compressed quadtree data structures.☆28Apr 28, 2013Updated 12 years ago
- glsl-sat is a shader generator for WebGL, to generate a summed-area-table texture of an input texture☆23Aug 18, 2016Updated 9 years ago
- Be nice to host, run "onIdle"☆10Aug 30, 2015Updated 10 years ago
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- Basic linear algebra for small matrices in C☆12Sep 9, 2025Updated 5 months ago
- demo and documentation site for regl☆10Aug 17, 2016Updated 9 years ago
- Exploring the Klein Quartic's geometry.☆28Dec 12, 2023Updated 2 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- Helper module for debugging raytraced SDFs☆12Aug 22, 2015Updated 10 years ago
- Universal hash addressed block container.☆15May 13, 2023Updated 2 years ago
- triangulates a series of 2D contours☆16Sep 10, 2019Updated 6 years ago
- ☆12Feb 4, 2016Updated 10 years ago
- slice a mesh with a plane and return the resulting polygon(s)☆26Apr 14, 2015Updated 10 years ago
- A glslify module for domain coloring in the complex plane☆14Nov 25, 2016Updated 9 years ago
- ☆14Dec 31, 2015Updated 10 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- geodesic geometry library in C☆33Jul 16, 2016Updated 9 years ago
- ☆33May 3, 2018Updated 7 years ago
- The "Split-Pic" functionality, as used on Clickhole☆12Feb 10, 2019Updated 7 years ago
- https://code.google.com/archive/p/delfem/☆13Jul 9, 2018Updated 7 years ago
- quick 3D earth for GLSL☆13Apr 4, 2015Updated 10 years ago
- Complementary error function.☆15Feb 23, 2016Updated 9 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 8 years ago
- Remake, a build system that bridges the gap between make and redo☆29Jul 25, 2025Updated 6 months ago
- Gradient domain processing for signals (and geometry) on meshes☆36Jun 12, 2025Updated 8 months ago
- C++11 Camera Models Classes.☆35Jan 25, 2018Updated 8 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Dec 6, 2016Updated 9 years ago
- blender python script to receive and process data from an arduino/lidar/mpu6050 based 3D_scanner☆15Feb 18, 2016Updated 9 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Sep 6, 2016Updated 9 years ago
- bkd tree for external storage☆18Apr 23, 2016Updated 9 years ago
- algorave instrument☆13Oct 18, 2016Updated 9 years ago
- A GLSL function for generating 3D supershapes.☆34Jul 1, 2016Updated 9 years ago