Step into the worlds of Shadertoy with an Oculus Rift.
☆72May 3, 2016Updated 10 years ago
Alternatives and similar repositories for RiftRay
Users that are interested in RiftRay are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DEPRECATED. Refer to: https://github.com/cinder/Cinder-VR☆23May 25, 2016Updated 10 years ago
- ☆12Mar 17, 2021Updated 5 years ago
- Experiments with a Looking Glass superstereoscopic display☆34Jan 20, 2021Updated 5 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Jan 11, 2021Updated 5 years ago
- Small project using ModernGL for terrain rendering☆23Apr 8, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Super Mario 64 partial re-make in VR using the Oculus Rift, Razer Hydra and Leap Motion.☆31Apr 10, 2022Updated 4 years ago
- Hodgepodge of .tox-components for Touchdesigner☆27Nov 27, 2019Updated 6 years ago
- javascript port of timelinefx particle system☆15Dec 21, 2018Updated 7 years ago
- <canvas> implementation on top of Plask / Skia.☆16May 31, 2013Updated 13 years ago
- ☆12Nov 28, 2024Updated last year
- ☆17May 8, 2021Updated 5 years ago
- Small Renderer using OpenGL and Vulkan API graphics. IN-DEVELOPMENT☆19Mar 17, 2017Updated 9 years ago
- Study of differential geometry with Rust + WebGL☆16Jul 18, 2023Updated 3 years ago
- An experimental example of how to use OpenGL for physical simulations. All the simulation runs concurrently in the GPU using my own engin…☆33Sep 15, 2014Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Simple example of stereo portal rendering in VR with Unity on Meta Quest.☆15Mar 24, 2024Updated 2 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- Optimized GPU noise functions and utilities☆375Apr 8, 2014Updated 12 years ago
- A way to track unity menu navigation that doesn't suck too much☆12Mar 24, 2018Updated 8 years ago
- An iOS Application using TrueDepth camera and Metal library to collect depth information☆14Oct 14, 2019Updated 6 years ago
- using C, no external dependencies☆84Feb 11, 2026Updated 7 months ago
- Physically-based shading experiments in Arnold renderer.☆31Jan 27, 2023Updated 3 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Sep 20, 2018Updated 8 years ago
- Coroutine library in C.☆21Apr 13, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Port of scintilla text editing control to OpenGL. WIP!!!!☆32May 27, 2012Updated 14 years ago
- CinderISO - ISO surfaces mesher for Cinder☆30Nov 27, 2010Updated 15 years ago
- an external for PD and Max/MSP implementing Iannis Xenakis' Dynamic Stochastic Synthesis☆18Dec 10, 2017Updated 8 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 9 years ago
- Basic recreation of the Nier Automata tone filter in VST form☆16Oct 15, 2024Updated last year
- Learning to use my miniSpartan6+☆13Aug 13, 2015Updated 11 years ago
- JavaScript-PHP combo to let your users upload files to AWS S3 from your web-app via presigned URLs☆13Jun 5, 2015Updated 11 years ago
- 🎹 Simple MIDI note repeater plugin (VST3/CLAP).☆22Sep 22, 2022Updated 4 years ago
- ☆14Dec 9, 2015Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- API to manage the rendering of audio on any audio output device☆25Oct 9, 2025Updated 11 months ago
- nand2tetris files converted to VHDL so I can simulate them on an FPGA☆12Apr 30, 2014Updated 12 years ago
- FXAA for unity☆18Nov 28, 2018Updated 7 years ago
- Virtual Analog implementation inspired by the VCS3 diode ladder filter☆14Aug 19, 2021Updated 5 years ago
- Visualizing scalar fields using the marching cubes algorithm. Implemented using Unity3D w. the Unity Job System & Burst compiler.☆16Apr 6, 2022Updated 4 years ago
- Mozilla WebVR Plus browser extension for Firefox☆19Sep 29, 2016Updated 9 years ago
- A VGA-style pattern generator for images and canvas patterns☆17Apr 30, 2014Updated 12 years ago