jianjieluo / MineCubeLinks
A Cool Voxel Editor Based on OpenGL 3.3+ !
☆31Updated 6 years ago
Alternatives and similar repositories for MineCube
Users that are interested in MineCube are comparing it to the libraries listed below
Sorting:
- C++ library to read/write Truevision TGA/TARGA files☆30Updated last year
- data driven "game engine"☆32Updated 4 months ago
- C++ Coding Framework for Windows, Linux, macOS and Browser games☆27Updated this week
- OpenGL Water Simulation☆31Updated 8 years ago
- A "Pixelart like" voxel engine☆49Updated 5 years ago
- C++ library to implement non-linear undo/redo functionality☆67Updated 3 months ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- Space-game oriented rendering engine☆25Updated 6 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- Maciej's Toolbox☆66Updated 5 months ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated last month
- 3D game engine based on BlendELF☆10Updated last year
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- "The Vim of game engines"☆48Updated last year
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆11Updated 4 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆64Updated last week
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated 2 months ago
- Rendering engine for CPU/GPU accelerated ray tracing☆24Updated 2 years ago
- Work-in-progress "voxel" game or game engine.☆18Updated 10 years ago
- My personal pet game engine in C++.☆31Updated 2 years ago
- Simpler ImGui Backend for VulkanHpp.☆35Updated 3 years ago
- Single file 2D graphics library written in C.☆82Updated 3 years ago
- Nolonger used, see Phoenix repo☆33Updated 5 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- OpenGL Planet Renderer☆34Updated 4 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 6 years ago
- Retro horror shooter written in C++11☆10Updated 7 years ago