jianjieluo / MineCube
A Cool Voxel Editor Based on OpenGL 3.3+ !
☆31Updated 5 years ago
Alternatives and similar repositories for MineCube
Users that are interested in MineCube are comparing it to the libraries listed below
Sorting:
- data driven "game engine"☆31Updated last month
- OpenGL Water Simulation☆31Updated 8 years ago
- C++ library to read/write Truevision TGA/TARGA files☆28Updated last year
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆11Updated 4 years ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago
- Space-game oriented rendering engine☆25Updated 3 months ago
- C++ Coding Framework for Windows, Linux, macOS and Browser games☆27Updated this week
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 8 years ago
- examples of echo game engine☆12Updated 2 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- {game project description here}☆20Updated 4 years ago
- Maciej's Toolbox☆66Updated 2 months ago
- 3D game engine based on BlendELF☆10Updated last year
- Game engine currently under development.☆12Updated 2 weeks ago
- A header-only linear algebra math library in C++☆9Updated 6 months ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- "The Vim of game engines"☆47Updated last year
- Personal 2002-2010 C++ game programming code. No longer maintained.☆10Updated 5 years ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆15Updated 5 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- Development fork of Maratis editor and game engine☆13Updated 11 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆63Updated 2 months ago
- Samples for the Edyn physics engine.☆38Updated 5 months ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated 3 weeks ago
- A package for ZeroBraneStudio to aid graphics programming in Lua (OpenGL, Vulkan etc.)☆22Updated 6 months ago
- RavEngine sample programs☆35Updated last month