jasonbot / mudLinks
A multiplayer MUD server for a game jam
☆29Updated 3 years ago
Alternatives and similar repositories for mud
Users that are interested in mud are comparing it to the libraries listed below
Sorting:
- A Golang library for random map generation for games.☆140Updated last year
- A toy raycasting engine in Go + Ebiten☆26Updated 3 years ago
- Highly configurable and performant MUD written in Go☆28Updated 6 years ago
- Library for combining tiled maps with pixel☆46Updated last year
- A hexagonal Tactics roguelite game.☆17Updated 5 months ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- Harmonist: Dayoriah Clan Infiltration is a stealth roguelike game.☆88Updated last year
- A simple Finite State Machine for Golang.☆35Updated 2 years ago
- ECS for game oriented projects in Go☆24Updated 4 months ago
- A small, simple Roguelike Toolkit, based on BearLibTerminal, for developing Roguelike games in Go.☆30Updated 5 years ago
- A simple console emulator for ascii games written in go☆67Updated last year
- Brogue-style "Dijkstra" maps in Golang☆13Updated 6 years ago
- A small fantasy game engine in WASM using GoLang☆95Updated 3 years ago
- Golang library to manage hexagon grids☆44Updated 4 years ago
- A text-based game engine written in Go and scripted with Lua.☆120Updated last year
- MUD development framework/platform written in Golang☆51Updated 2 years ago
- My old Flash game rewritten in Go using the Ebiten library☆29Updated last year
- A simple game engine using Ebitengine with ECS.☆35Updated last year
- Building a mud in golang in an effort to learn the language☆15Updated 5 years ago
- Break Out Of Hareka's Underground, a roguelike game.☆129Updated last year
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆24Updated 4 years ago
- ☆16Updated 3 years ago
- Cross-platform grid-based UI and game framework.☆82Updated last year
- Implementation of a MUD in Go☆46Updated 8 years ago
- Go (golang) bindings for libtcod roguelike toolkit☆71Updated 8 years ago
- Golang raycaster engine using the Ebitengine 2D Game Library☆163Updated 4 months ago
- Tuile (French for tile) is a 2D graphics engine inspired from old hardware and based on layers, tiles sets, tile maps and sprites. Its sc…☆26Updated last year
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆44Updated 4 years ago
- 2D virtual tabletop prototype☆22Updated 4 years ago
- example physics in ebiten using chipmink port☆13Updated 9 months ago