japanoise / dmapLinks
Brogue-style "Dijkstra" maps in Golang
☆13Updated 6 years ago
Alternatives and similar repositories for dmap
Users that are interested in dmap are comparing it to the libraries listed below
Sorting:
- A toy raycasting engine in Go + Ebiten☆26Updated 3 years ago
- My old Flash game rewritten in Go using the Ebiten library☆29Updated 2 years ago
- A Golang library for random map generation for games.☆141Updated last year
- 2D virtual tabletop prototype☆22Updated 4 years ago
- Generic 2D grid☆24Updated last month
- A simple game engine using Ebitengine with ECS.☆35Updated last year
- Space invaders game in Go using Ebitengine with ECS.☆41Updated last year
- Library for combining tiled maps with pixel☆46Updated 2 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- Go implementation of the Entity/Component/System paradigm☆71Updated 4 years ago
- ⚙ A simple ECS (Entity Component System) pattern implemented in Go and using Ebiten as the renderer.☆16Updated 5 years ago
- The only scene manager you will ever need for Ebitengine☆38Updated 11 months ago
- Steamworks implementation in Go that doesn't require CGo☆23Updated 6 years ago
- Polymorphic Solitaire Game in Go + Ebiten☆49Updated 2 years ago
- A small fantasy game engine in WASM using GoLang☆95Updated 3 years ago
- Aseprite JSON loader for Go (Golang)☆64Updated 9 months ago
- Golang raycaster engine using the Ebitengine 2D Game Library☆165Updated 6 months ago
- ☆43Updated 5 years ago
- A relatively simple Go powered OpenGL Graphics Engine☆23Updated 4 months ago
- ebiten-based game engine for Go☆34Updated last year
- Go After Dark☆41Updated 6 years ago
- Use Go and WASM to create the basic triangle WebGL☆16Updated 2 years ago
- Go bindings to the Wren scripting language.☆22Updated 5 years ago
- A Godot-inspired math library for Ebintengine and other Go game engines☆29Updated last month
- 2D particle system simulator for Go☆46Updated 3 years ago
- WDTE is a simple, functional-ish, embedded scripting language.☆21Updated last month
- Graph layouting package☆24Updated 8 months ago
- build and animate objects according to verlet physics. pure golang library☆31Updated 3 years ago
- TPS vs FPS explained for Ebitengine users.☆40Updated 2 years ago
- Implementation of a popular graphics benchmark written on Ebitengine.☆29Updated 3 years ago